CMDR Watermelanie profile
(Krait Phantom)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15 633 354 056 cr |
Credits spent on ships | 2 016 429 522 cr |
Credits spent on outfitting | 5 683 043 666 cr |
Credits spent on repairs | 13 469 776 cr |
Credits spent on fuel | 247 833 cr |
Credits spent on munitions | 1 171 776 cr |
Insurance claims | 28 |
Total claim costs | 314 306 366 cr |
Combat |
|
Bounties claimed | 253 |
Profit from bounties | 61 286 877 cr |
Combat bonds | 679 |
Profit from combat bonds | 5 672 177 192 cr |
Assassinations | 6 |
Profit from assassinations | 1 881 624 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 5 650 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 8 300 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 59 |
Trading profit | 9 903 268 387 cr |
Commodities traded | 119 127 |
Average profit | 30 565 643 cr |
Highest single transaction | 73 946 304 cr |
Mining |
|
Profits from mining | 1 120 602 376 cr |
Minerals refined | 510 |
Materials collected | 11 653 |
Exploration |
|
Systems visited | 1 805 |
Profits from exploration | 107 616 135 cr |
Level 2 detailed scans | 3 482 |
Level 3 detailed scans | 3 482 |
Highest payout | 4 060 729 cr |
Total hyperspace distance | 109 844 ly |
Total hyperspace jumps | 2 975 |
Max distance from start | 22 162,45 ly |
Max distance from Sol | 22 289,41 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 4W 1D 16H 23M |
Passengers |
|
Total bulk passengers delivered | 79 |
Total VIPs delivered | 1 089 |
Total delivered | 1 168 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 801 271 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2 946 |
Grade 1 upgrades generated | 260 |
Grade 2 upgrades generated | 329 |
Grade 3 upgrades generated | 489 |
Grade 4 upgrades generated | 586 |
Grade 5 upgrades generated | 1 282 |
Crew |
|
Crew credits earned | 567 074 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5M 36S |