CMDR XEVOORG profile
Profile

Commander name:
Current ship:
Mandalay
Member since:
21.9.2023
Distances submitted:
0
Systems visited:
2 567
Systems discovered first:
973
Balance:
160 722 813 Cr

Ranks
Defenceless
Elite V
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 7 955 865 706 cr |
Credits spent on ships | 1 765 454 839 cr |
Credits spent on outfitting | 2 939 727 754 cr |
Credits spent on repairs | 18 454 301 cr |
Credits spent on fuel | 1 640 797 cr |
Credits spent on munitions | 1 443 649 cr |
Insurance claims | 42 |
Total claim costs | 466 863 109 cr |
Combat |
|
Bounties claimed | 1 220 |
Profit from bounties | 366 752 795 cr |
Combat bonds | 1 968 |
Profit from combat bonds | 158 099 484 cr |
Assassinations | 200 |
Profit from assassinations | 369 653 140 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 172 413 cr |
Bounties received/earned | 36 |
Lifetime bounty value | 65 900 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 75 |
Trading profit | 5 151 373 985 cr |
Commodities traded | 144 794 |
Average profit | 12 719 442 cr |
Highest single transaction | 182 500 440 cr |
Mining |
|
Profits from mining | 475 122 800 cr |
Minerals refined | 1 536 |
Materials collected | 12 691 |
Exploration |
|
Systems visited | 6 477 |
Profits from exploration | 364 719 802 cr |
Level 2 detailed scans | 28 853 |
Level 3 detailed scans | 28 853 |
Highest payout | 10 859 194 cr |
Total hyperspace distance | 374 090 ly |
Total hyperspace jumps | 9 939 |
Max distance from start | 7 264,13 ly |
Max distance from Sol | 7 241,89 ly |
Max distance from Colonia | 29 051,30 ly |
Approximate time played | 7W 6D 22H 32M |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 353 666 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 605 |
Grade 1 upgrades generated | 243 |
Grade 2 upgrades generated | 301 |
Grade 3 upgrades generated | 325 |
Grade 4 upgrades generated | 348 |
Grade 5 upgrades generated | 388 |
Crew |
|
Crew credits earned | 732 561 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 1 |