CMDR Godbert Mandeville [IGAU] profile
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 10 502 765 799 cr |
Credits spent on ships | 1 890 784 189 cr |
Credits spent on outfitting | 4 260 394 701 cr |
Credits spent on repairs | 14 786 081 cr |
Credits spent on fuel | 525 244 cr |
Credits spent on munitions | 1 916 403 cr |
Insurance claims | 160 |
Total claim costs | 801 728 875 cr |
Combat |
|
Bounties claimed | 437 |
Profit from bounties | 24 269 555 cr |
Combat bonds | 359 |
Profit from combat bonds | 12 063 635 cr |
Assassinations | 20 |
Profit from assassinations | 4 231 346 cr |
Highest single reward | 1 891 108 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 860 |
Lifetime fines value | 1 431 350 cr |
Bounties received/earned | 2 868 |
Lifetime bounty value | 14 109 270 cr |
Highest bounty issued | 937 800 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 66 005 618 cr |
Commodities smuggled | 370 |
Average profit | 916 745 cr |
Highest single transaction | 18 110 768 cr |
Trading |
|
Market network | 71 |
Trading profit | 11 913 691 511 cr |
Commodities traded | 38 189 |
Average profit | 65 459 843 cr |
Highest single transaction | 490 803 075 cr |
Mining |
|
Profits from mining | 11 651 324 318 cr |
Minerals refined | 12 337 |
Materials collected | 13 748 |
Exploration |
|
Systems visited | 4 606 |
Profits from exploration | 41 737 765 cr |
Level 2 detailed scans | 3 592 |
Level 3 detailed scans | 3 592 |
Highest payout | 2 578 276 cr |
Total hyperspace distance | 208 629 ly |
Total hyperspace jumps | 6 646 |
Max distance from start | 44 168,12 ly |
Max distance from Sol | 51 798,25 ly |
Max distance from Colonia | 45 039,43 ly |
Approximate time played | 7W 2D 3H 19M |
Passengers |
|
Total bulk passengers delivered | 360 |
Total VIPs delivered | 929 |
Total delivered | 1 289 |
Total ejected | 86 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 208 979 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 708 |
Grade 1 upgrades generated | 135 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 154 |
Grade 4 upgrades generated | 138 |
Grade 5 upgrades generated | 151 |
Crew |
|
Crew credits earned | 157 283 131 cr |
Crew hired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 9H 43M 16S |
Time in gunner role | 1H 47M 26S |
Time in fighter con role | 8M 39S |
Total credits accrued | 34 298 395 cr |