CMDR Varonica profile
(Type-6 Transporter)
Federation: Post Captain
Empire: None
Balance |
|
---|---|
Current assets | 41 504 536 085 cr |
Credits spent on ships | 302 357 374 cr |
Credits spent on outfitting | 459 526 397 cr |
Credits spent on repairs | 3 819 202 cr |
Credits spent on fuel | 437 634 cr |
Credits spent on munitions | 344 030 cr |
Insurance claims | 50 |
Total claim costs | 99 784 607 cr |
Combat |
|
Bounties claimed | 226 |
Profit from bounties | 4 162 943 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 600 cr |
Skimmers killed | 89 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 4 408 473 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 39 735 cr |
Highest bounty issued | 14 965 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 8 661 181 cr |
Commodities smuggled | 5 489 |
Average profit | 206 219 cr |
Highest single transaction | 1 381 604 cr |
Trading |
|
Market network | 423 |
Trading profit | 625 522 873 cr |
Commodities traded | 116 155 |
Average profit | 588 450 cr |
Highest single transaction | 22 726 708 cr |
Mining |
|
Profits from mining | 74 709 827 cr |
Minerals refined | 1 998 |
Materials collected | 20 199 |
Exploration |
|
Systems visited | 60 231 |
Profits from exploration | 21 118 031 345 cr |
Level 2 detailed scans | 616 779 |
Level 3 detailed scans | 723 296 |
Highest payout | 23 333 793 cr |
Total hyperspace distance | 2 789 045 ly |
Total hyperspace jumps | 64 384 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 50W 3D 22H 29M |
Search and Rescue |
|
Total items rescued | 126 |
Total profit | 3 697 140 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 559 |
Grade 1 upgrades generated | 259 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 91 |
Grade 4 upgrades generated | 75 |
Grade 5 upgrades generated | 56 |
Multi-Crew |
|
Total time in multi-crew | 56M 7S |
Time in gunner role | 10M 46S |
Time in fighter con role | 27M 34S |