CMDR Ocgineer profile
(Diamondback Explorer)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 6 878 542 509 cr |
Credits spent on ships | 366 326 055 cr |
Credits spent on outfitting | 1 239 222 321 cr |
Credits spent on repairs | 5 966 374 cr |
Credits spent on fuel | 392 160 cr |
Credits spent on munitions | 327 853 cr |
Insurance claims | 32 |
Total claim costs | 161 596 460 cr |
Combat |
|
Bounties claimed | 877 |
Profit from bounties | 81 850 217 cr |
Combat bonds | 1 312 |
Profit from combat bonds | 92 027 695 cr |
Assassinations | 6 |
Profit from assassinations | 5 109 866 cr |
Highest single reward | 800 452 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 86 |
Lifetime fines value | 552 911 cr |
Bounties received/earned | 39 |
Lifetime bounty value | 22 000 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 126 736 cr |
Commodities smuggled | 61 |
Average profit | 14 082 cr |
Highest single transaction | 118 450 cr |
Trading |
|
Market network | 112 |
Trading profit | 2 433 261 502 cr |
Commodities traded | 279 643 |
Average profit | 4 062 206 cr |
Highest single transaction | 176 310 528 cr |
Mining |
|
Profits from mining | 1 342 388 049 cr |
Minerals refined | 3 157 |
Materials collected | 6 362 |
Exploration |
|
Systems visited | 1 662 |
Profits from exploration | 129 491 827 cr |
Level 2 detailed scans | 6 660 |
Level 3 detailed scans | 6 662 |
Highest payout | 16 165 006 cr |
Total hyperspace distance | 62 948 ly |
Total hyperspace jumps | 3 060 |
Max distance from start | 5 302,43 ly |
Max distance from Sol | 5 312,29 ly |
Max distance from Colonia | 25 880,88 ly |
Approximate time played | 4W 3D 10H 21M |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 189 567 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 452 |
Grade 1 upgrades generated | 156 |
Grade 2 upgrades generated | 111 |
Grade 3 upgrades generated | 94 |
Grade 4 upgrades generated | 48 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 233 749 310 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 50M 16S |
Time in gunner role | 20M 28S |