CMDR GoLion profile
(Federal Dropship)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 779 045 058 cr |
Credits spent on ships | 1 553 786 286 cr |
Credits spent on outfitting | 3 503 305 693 cr |
Credits spent on repairs | 94 394 629 cr |
Credits spent on fuel | 1 088 514 cr |
Credits spent on munitions | 7 068 090 cr |
Insurance claims | 218 |
Total claim costs | 1 693 700 216 cr |
Combat |
|
Bounties claimed | 4 751 |
Profit from bounties | 901 640 661 cr |
Combat bonds | 4 144 |
Profit from combat bonds | 15 433 074 117 cr |
Assassinations | 400 |
Profit from assassinations | 340 412 725 cr |
Highest single reward | 2 000 000 cr |
Skimmers killed | 145 |
Crime |
|
Fines issued | 192 |
Lifetime fines value | 1 699 107 cr |
Bounties received/earned | 198 |
Lifetime bounty value | 354 400 cr |
Highest bounty issued | 73 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 98 |
Trading profit | 1 804 975 034 cr |
Commodities traded | 61 069 |
Average profit | 2 939 699 cr |
Highest single transaction | 153 412 784 cr |
Mining |
|
Profits from mining | 740 636 461 cr |
Minerals refined | 3 993 |
Materials collected | 10 775 |
Exploration |
|
Systems visited | 3 253 |
Profits from exploration | 131 558 576 cr |
Level 2 detailed scans | 11 510 |
Level 3 detailed scans | 11 510 |
Highest payout | 9 366 783 cr |
Total hyperspace distance | 153 959 ly |
Total hyperspace jumps | 8 322 |
Max distance from start | 5 518,33 ly |
Max distance from Sol | 5 556,41 ly |
Max distance from Colonia | 22 802,55 ly |
Approximate time played | 11W 3D 15H |
Passengers |
|
Total bulk passengers delivered | 21 307 |
Total VIPs delivered | 241 |
Total delivered | 21 548 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 212 |
Total profit | 5 606 498 cr |
Total rescue transactions | 86 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 1 666 |
Grade 1 upgrades generated | 530 |
Grade 2 upgrades generated | 415 |
Grade 3 upgrades generated | 379 |
Grade 4 upgrades generated | 209 |
Grade 5 upgrades generated | 133 |
Crew |
|
Crew credits earned | 1 516 806 508 cr |
Crew hired | 23 |
Crew fired | 22 |
Crew lost | 17 |
Multi-Crew |
|
Total time in multi-crew | 5H 51M 9S |
Time in gunner role | 5H 14M 40S |
Time in fighter con role | 17M 30S |
Total credits accrued | 2 366 904 cr |