CMDR FILMKUNG profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 860 617 092 cr |
Credits spent on ships | 1 782 784 153 cr |
Credits spent on outfitting | 3 806 682 981 cr |
Credits spent on repairs | 81 021 090 cr |
Credits spent on fuel | 626 017 cr |
Credits spent on munitions | 2 888 564 cr |
Insurance claims | 61 |
Total claim costs | 579 022 175 cr |
Combat |
|
Bounties claimed | 6 273 |
Profit from bounties | 1 391 462 186 cr |
Combat bonds | 366 |
Profit from combat bonds | 883 849 964 cr |
Assassinations | 44 |
Profit from assassinations | 10 196 952 cr |
Highest single reward | 1 566 392 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 275 |
Lifetime fines value | 1 912 088 cr |
Bounties received/earned | 194 |
Lifetime bounty value | 201 450 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 2 040 075 cr |
Commodities smuggled | 657 |
Average profit | 204 008 cr |
Highest single transaction | 1 888 474 cr |
Trading |
|
Market network | 70 |
Trading profit | 3 481 072 512 cr |
Commodities traded | 96 083 |
Average profit | 15 069 578 cr |
Highest single transaction | 143 606 928 cr |
Mining |
|
Profits from mining | 412 912 650 cr |
Minerals refined | 1 159 |
Materials collected | 16 177 |
Exploration |
|
Systems visited | 4 131 |
Profits from exploration | 174 723 002 cr |
Level 2 detailed scans | 10 033 |
Level 3 detailed scans | 10 033 |
Highest payout | 6 812 034 cr |
Total hyperspace distance | 417 354 ly |
Total hyperspace jumps | 7 045 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 10W 11H 41M |
Passengers |
|
Total bulk passengers delivered | 12 736 |
Total VIPs delivered | 658 |
Total delivered | 13 394 |
Total ejected | 86 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2 694 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 397 |
Grade 3 upgrades generated | 541 |
Grade 4 upgrades generated | 657 |
Grade 5 upgrades generated | 747 |
Crew |
|
Crew credits earned | 1 140 280 823 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 36M 13S |
Time in gunner role | 1H 43M 30S |
Time in fighter con role | 6H 41M 41S |
Total credits accrued | 104 302 526 cr |
Total fines accrued | 500 cr |