CMDR SFC__JJ profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 27 727 998 113 cr |
Credits spent on ships | 2 514 015 597 cr |
Credits spent on outfitting | 8 374 506 114 cr |
Credits spent on repairs | 86 011 373 cr |
Credits spent on fuel | 1 380 794 cr |
Credits spent on munitions | 9 081 586 cr |
Insurance claims | 82 |
Total claim costs | 119 778 622 cr |
Combat |
|
Bounties claimed | 14 997 |
Profit from bounties | 1 025 727 362 cr |
Combat bonds | 7 887 |
Profit from combat bonds | 610 217 443 cr |
Assassinations | 1 |
Profit from assassinations | 444 486 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 549 |
Crime |
|
Fines issued | 215 |
Lifetime fines value | 415 488 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 107 625 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 673 227 cr |
Commodities smuggled | 164 |
Average profit | 30 601 cr |
Highest single transaction | 339 912 cr |
Trading |
|
Market network | 202 |
Trading profit | 10 475 399 129 cr |
Commodities traded | 79 557 |
Average profit | 4 643 351 cr |
Highest single transaction | 709 368 300 cr |
Mining |
|
Profits from mining | 8 349 139 708 cr |
Minerals refined | 11 537 |
Materials collected | 54 507 |
Exploration |
|
Systems visited | 12 024 |
Profits from exploration | 3 786 292 938 cr |
Level 2 detailed scans | 56 015 |
Level 3 detailed scans | 57 688 |
Highest payout | 17 208 476 cr |
Total hyperspace distance | 575 259 ly |
Total hyperspace jumps | 20 380 |
Max distance from start | 65 240,01 ly |
Max distance from Sol | 65 296,81 ly |
Max distance from Colonia | 48 029,90 ly |
Approximate time played | 27W 4D 16H 50M |
Passengers |
|
Total bulk passengers delivered | 12 314 |
Total VIPs delivered | 160 |
Total delivered | 12 474 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 991 |
Total profit | 38 217 850 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 786 |
Grade 1 upgrades generated | 269 |
Grade 2 upgrades generated | 242 |
Grade 3 upgrades generated | 470 |
Grade 4 upgrades generated | 492 |
Grade 5 upgrades generated | 1 313 |
Crew |
|
Crew credits earned | 3 524 655 516 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3M 31S |