CMDR Doktorstilton profile
(Python)
Federation: Lt. Commander
Empire: Knight
Balance |
|
---|---|
Current assets | 3 347 550 666 cr |
Credits spent on ships | 401 738 622 cr |
Credits spent on outfitting | 640 340 642 cr |
Credits spent on repairs | 1 704 385 cr |
Credits spent on fuel | 181 545 cr |
Credits spent on munitions | 701 644 cr |
Insurance claims | 13 |
Total claim costs | 16 204 811 cr |
Combat |
|
Bounties claimed | 762 |
Profit from bounties | 129 790 184 cr |
Combat bonds | 48 |
Profit from combat bonds | 4 035 321 cr |
Assassinations | 91 |
Profit from assassinations | 61 055 968 cr |
Highest single reward | 1 079 457 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 892 059 cr |
Bounties received/earned | 43 |
Lifetime bounty value | 172 000 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 115 200 cr |
Commodities smuggled | 48 |
Average profit | 115 200 cr |
Highest single transaction | 115 200 cr |
Trading |
|
Market network | 105 |
Trading profit | 79 643 090 cr |
Commodities traded | 15 375 |
Average profit | 280 433 cr |
Highest single transaction | 8 133 720 cr |
Mining |
|
Profits from mining | 58 283 348 cr |
Minerals refined | 981 |
Materials collected | 5 836 |
Exploration |
|
Systems visited | 1 885 |
Profits from exploration | 358 337 978 cr |
Level 2 detailed scans | 12 213 |
Level 3 detailed scans | 12 213 |
Highest payout | 15 127 434 cr |
Total hyperspace distance | 62 052 ly |
Total hyperspace jumps | 2 695 |
Max distance from start | 17 583,91 ly |
Max distance from Sol | 17 619,92 ly |
Max distance from Colonia | 22 781,35 ly |
Approximate time played | 2W 5D 10M |
Passengers |
|
Total bulk passengers delivered | 2 452 |
Total VIPs delivered | 600 |
Total delivered | 3 052 |
Total ejected | 108 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 591 097 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 963 |
Grade 1 upgrades generated | 297 |
Grade 2 upgrades generated | 243 |
Grade 3 upgrades generated | 247 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 2 475 378 cr |
Crew hired | 1 |