CMDR Necrosun profile
(Imperial Cutter)
Federation: Post Captain
Empire: Duke
Balance |
|
---|---|
Current assets | 2 135 724 871 cr |
Credits spent on ships | 1 239 467 462 cr |
Credits spent on outfitting | 3 113 487 353 cr |
Credits spent on repairs | 27 382 399 cr |
Credits spent on fuel | 367 928 cr |
Credits spent on munitions | 1 500 778 cr |
Insurance claims | 38 |
Total claim costs | 149 990 387 cr |
Combat |
|
Bounties claimed | 3 889 |
Profit from bounties | 114 594 538 cr |
Combat bonds | 1 268 |
Profit from combat bonds | 36 046 218 cr |
Assassinations | 103 |
Profit from assassinations | 31 977 218 cr |
Highest single reward | 583 604 cr |
Skimmers killed | 160 |
Crime |
|
Fines issued | 133 |
Lifetime fines value | 987 838 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 244 085 cr |
Highest bounty issued | 12 355 cr |
Smuggling |
|
Black market network | 47 |
Black market profit | 14 927 728 cr |
Commodities smuggled | 3 244 |
Average profit | 75 775 cr |
Highest single transaction | 3 373 392 cr |
Trading |
|
Market network | 143 |
Trading profit | 1 521 290 054 cr |
Commodities traded | 37 207 |
Average profit | 2 025 686 cr |
Highest single transaction | 228 048 126 cr |
Mining |
|
Profits from mining | 1 486 457 815 cr |
Minerals refined | 5 569 |
Materials collected | 17 359 |
Exploration |
|
Systems visited | 8 402 |
Profits from exploration | 517 444 020 cr |
Level 2 detailed scans | 7 973 |
Level 3 detailed scans | 83 192 |
Highest payout | 9 116 055 cr |
Total hyperspace distance | 199 876 ly |
Total hyperspace jumps | 10 514 |
Max distance from start | 22 066,30 ly |
Max distance from Sol | 9 001,66 ly |
Max distance from Colonia | 25 848,02 ly |
Approximate time played | 8W 1D 10H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 28 |
Total delivered | 28 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 43 989 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 416 |
Grade 1 upgrades generated | 250 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 336 |
Grade 5 upgrades generated | 279 |
Crew |
|
Crew credits earned | 67 443 224 cr |
Crew hired | 4 |
Crew lost | 3 |