CMDR HEHE XD profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 679 334 665 cr |
Credits spent on ships | 1 373 439 445 cr |
Credits spent on outfitting | 1 750 343 733 cr |
Credits spent on repairs | 6 123 547 cr |
Credits spent on fuel | 509 390 cr |
Credits spent on munitions | 1 256 708 cr |
Insurance claims | 83 |
Total claim costs | 93 657 024 cr |
Combat |
|
Bounties claimed | 431 |
Profit from bounties | 9 914 760 cr |
Combat bonds | 122 |
Profit from combat bonds | 7 275 730 cr |
Assassinations | 1 |
Profit from assassinations | 70 114 cr |
Highest single reward | 775 179 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 12 950 857 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 48 605 cr |
Highest bounty issued | 13 395 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 399 179 cr |
Commodities smuggled | 294 |
Average profit | 36 289 cr |
Highest single transaction | 151 164 cr |
Trading |
|
Market network | 84 |
Trading profit | 1 644 554 794 cr |
Commodities traded | 105 570 |
Average profit | 3 028 646 cr |
Highest single transaction | 161 493 465 cr |
Mining |
|
Profits from mining | 1 079 515 219 cr |
Minerals refined | 3 040 |
Materials collected | 4 710 |
Exploration |
|
Systems visited | 5 816 |
Profits from exploration | 1 456 232 329 cr |
Level 2 detailed scans | 28 162 |
Level 3 detailed scans | 28 099 |
Highest payout | 16 200 379 cr |
Total hyperspace distance | 196 133 ly |
Total hyperspace jumps | 7 876 |
Max distance from start | 25 844,14 ly |
Max distance from Sol | 25 900,21 ly |
Max distance from Colonia | 27 318,86 ly |
Approximate time played | 5W 4D 15H 47M |
Passengers |
|
Total bulk passengers delivered | 466 |
Total VIPs delivered | 578 |
Total delivered | 1 044 |
Total ejected | 24 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 175 |
Grade 1 upgrades generated | 73 |
Grade 2 upgrades generated | 46 |
Grade 3 upgrades generated | 42 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 95 279 520 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 33M 5S |