CMDR Osuenn profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 406 570 881 cr |
Credits spent on ships | 3 214 520 791 cr |
Credits spent on outfitting | 8 380 363 072 cr |
Credits spent on repairs | 71 217 588 cr |
Credits spent on fuel | 1 916 300 cr |
Credits spent on munitions | 8 856 812 cr |
Insurance claims | 182 |
Total claim costs | 805 465 572 cr |
Combat |
|
Bounties claimed | 10 379 |
Profit from bounties | 708 872 332 cr |
Combat bonds | 4 878 |
Profit from combat bonds | 16 832 690 997 cr |
Assassinations | 83 |
Profit from assassinations | 67 808 967 cr |
Highest single reward | 784 361 cr |
Skimmers killed | 133 |
Crime |
|
Fines issued | 777 |
Lifetime fines value | 1 558 541 cr |
Bounties received/earned | 5 500 |
Lifetime bounty value | 23 794 351 cr |
Highest bounty issued | 493 100 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 13 587 253 cr |
Commodities smuggled | 1 070 |
Average profit | 202 795 cr |
Highest single transaction | 3 011 260 cr |
Trading |
|
Market network | 112 |
Trading profit | 439 767 019 cr |
Commodities traded | 104 699 |
Average profit | 454 305 cr |
Highest single transaction | 158 879 972 cr |
Mining |
|
Profits from mining | 352 634 657 cr |
Minerals refined | 1 703 |
Materials collected | 51 151 |
Exploration |
|
Systems visited | 20 453 |
Profits from exploration | 234 777 521 cr |
Level 2 detailed scans | 5 347 |
Level 3 detailed scans | 27 426 |
Highest payout | 3 649 818 cr |
Total hyperspace distance | 1 257 890 ly |
Total hyperspace jumps | 33 755 |
Max distance from start | 58 710,50 ly |
Max distance from Sol | 58 767,51 ly |
Max distance from Colonia | 39 838,76 ly |
Approximate time played | 23W 3D 14H 54M |
Passengers |
|
Total bulk passengers delivered | 6 278 |
Total VIPs delivered | 2 312 |
Total delivered | 8 590 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 27 712 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 457 |
Grade 1 upgrades generated | 1 972 |
Grade 2 upgrades generated | 703 |
Grade 3 upgrades generated | 1 300 |
Grade 4 upgrades generated | 1 261 |
Grade 5 upgrades generated | 2 221 |
Crew |
|
Crew credits earned | 1 717 132 118 cr |
Crew hired | 96 |
Crew fired | 93 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 41M 59S |
Time in gunner role | 10M 4S |
Time in fighter con role | 1H 6S |
Total credits accrued | 5 592 109 cr |