CMDR Sevarian profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 1 738 282 845 cr |
Credits spent on ships | 1 208 151 741 cr |
Credits spent on outfitting | 1 179 168 343 cr |
Credits spent on repairs | 14 300 937 cr |
Credits spent on fuel | 512 507 cr |
Credits spent on munitions | 2 259 875 cr |
Insurance claims | 43 |
Total claim costs | 96 167 497 cr |
Combat |
|
Bounties claimed | 3 366 |
Profit from bounties | 103 652 381 cr |
Combat bonds | 311 |
Profit from combat bonds | 5 792 074 cr |
Assassinations | 39 |
Profit from assassinations | 49 179 732 cr |
Highest single reward | 790 990 cr |
Skimmers killed | 205 |
Crime |
|
Fines issued | 169 |
Lifetime fines value | 7 121 919 cr |
Bounties received/earned | 150 |
Lifetime bounty value | 107 185 cr |
Highest bounty issued | 11 430 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 6 100 547 cr |
Commodities smuggled | 327 |
Average profit | 179 428 cr |
Highest single transaction | 5 533 440 cr |
Trading |
|
Market network | 119 |
Trading profit | 401 461 104 cr |
Commodities traded | 24 338 |
Average profit | 486 030 cr |
Highest single transaction | 79 580 160 cr |
Mining |
|
Profits from mining | 341 432 695 cr |
Minerals refined | 755 |
Materials collected | 8 992 |
Exploration |
|
Systems visited | 9 121 |
Profits from exploration | 834 642 239 cr |
Level 2 detailed scans | 18 622 |
Level 3 detailed scans | 79 785 |
Highest payout | 29 469 102 cr |
Total hyperspace distance | 363 379 ly |
Total hyperspace jumps | 11 827 |
Max distance from start | 25 845,20 ly |
Max distance from Sol | 25 901,28 ly |
Max distance from Colonia | 22 462,44 ly |
Approximate time played | 8W 3D 2H 55M |
Passengers |
|
Total bulk passengers delivered | 324 |
Total VIPs delivered | 314 |
Total delivered | 638 |
Total ejected | 44 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 236 558 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 932 |
Grade 1 upgrades generated | 233 |
Grade 2 upgrades generated | 115 |
Grade 3 upgrades generated | 226 |
Grade 4 upgrades generated | 179 |
Grade 5 upgrades generated | 179 |
Crew |
|
Crew credits earned | 149 403 100 cr |
Crew hired | 9 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 53M 56S |