CMDR Niceygy profile
(Python)
Federation: Cadet
Empire: Baron
Balance |
|
---|---|
Current assets | 468 621 781 cr |
Credits spent on ships | 856 034 935 cr |
Credits spent on outfitting | 666 448 283 cr |
Credits spent on repairs | 610 710 cr |
Credits spent on fuel | 68 682 cr |
Credits spent on munitions | 349 524 cr |
Insurance claims | 6 |
Total claim costs | 8 954 440 cr |
Combat |
|
Bounties claimed | 315 |
Profit from bounties | 49 257 268 cr |
Combat bonds | 10 |
Profit from combat bonds | 621 111 cr |
Assassinations | 3 |
Profit from assassinations | 4 569 601 cr |
Highest single reward | 725 187 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 10 |
Lifetime fines value | 73 228 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 46 500 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 25 |
Trading profit | 28 449 873 cr |
Commodities traded | 3 408 |
Average profit | 309 238 cr |
Highest single transaction | 3 988 080 cr |
Mining |
|
Profits from mining | 4 212 862 cr |
Minerals refined | 167 |
Materials collected | 1 580 |
Exploration |
|
Systems visited | 983 |
Profits from exploration | 57 346 064 cr |
Level 2 detailed scans | 4 309 |
Level 3 detailed scans | 4 309 |
Highest payout | 4 349 070 cr |
Total hyperspace distance | 27 944 ly |
Total hyperspace jumps | 1 436 |
Max distance from start | 21 953,24 ly |
Max distance from Sol | 22 009,84 ly |
Max distance from Colonia | 22 457,74 ly |
Approximate time played | 1W 1D 1H 22M |
Passengers |
|
Total bulk passengers delivered | 112 |
Total VIPs delivered | 489 |
Total delivered | 601 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 74 230 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 194 |
Grade 1 upgrades generated | 142 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 14 |
Grade 4 upgrades generated | 3 |
Crew |
|
Crew credits earned | 7 674 012 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 48M 34S |
Time in gunner role | 1H 14M 30S |
Total credits accrued | 13 535 cr |
Total fines accrued | 100 cr |