CMDR Capstar profile
(Krait Mk II)
Federation: None
Empire: None
Balance |
|
---|---|
Current assets | 1 514 409 617 cr |
Credits spent on ships | 370 845 148 cr |
Credits spent on outfitting | 421 900 785 cr |
Credits spent on repairs | 640 521 cr |
Credits spent on fuel | 38 188 cr |
Credits spent on munitions | 181 406 cr |
Insurance claims | 3 |
Total claim costs | 12 485 041 cr |
Combat |
|
Bounties claimed | 161 |
Profit from bounties | 21 570 778 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 25 |
Profit from assassinations | 2 956 515 cr |
Highest single reward | 687 152 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 3 300 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 48 457 598 cr |
Commodities traded | 1 167 |
Average profit | 781 574 cr |
Highest single transaction | 11 777 904 cr |
Mining |
|
Profits from mining | 46 849 540 cr |
Minerals refined | 740 |
Materials collected | 3 379 |
Exploration |
|
Systems visited | 2 464 |
Profits from exploration | 422 862 770 cr |
Level 2 detailed scans | 18 802 |
Level 3 detailed scans | 18 802 |
Highest payout | 10 242 712 cr |
Total hyperspace distance | 69 016 ly |
Total hyperspace jumps | 2 547 |
Max distance from start | 22 386,23 ly |
Max distance from Sol | 22 516,97 ly |
Max distance from Colonia | 23 884,28 ly |
Approximate time played | 1W 1D 7H 37M |
Passengers |
|
Total bulk passengers delivered | 13 |
Total VIPs delivered | 0 |
Total delivered | 13 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 70 |
Total profit | 1 505 511 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 5 |
Grade 1 upgrades generated | 5 |
Crew |
|
Crew credits earned | 6 556 309 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |