CMDR Archetim profile
(Diamondback Explorer)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 5 281 617 899 cr |
Credits spent on ships | 900 395 769 cr |
Credits spent on outfitting | 2 343 539 373 cr |
Credits spent on repairs | 10 610 178 cr |
Credits spent on fuel | 644 447 cr |
Credits spent on munitions | 2 140 669 cr |
Insurance claims | 47 |
Total claim costs | 107 426 663 cr |
Combat |
|
Bounties claimed | 3 820 |
Profit from bounties | 279 211 004 cr |
Combat bonds | 305 |
Profit from combat bonds | 11 103 767 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 664 700 cr |
Skimmers killed | 1 587 |
Crime |
|
Fines issued | 139 |
Lifetime fines value | 434 565 cr |
Bounties received/earned | 85 |
Lifetime bounty value | 62 568 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 4 947 773 cr |
Commodities smuggled | 1 324 |
Average profit | 291 045 cr |
Highest single transaction | 2 260 144 cr |
Trading |
|
Market network | 86 |
Trading profit | 1 622 955 569 cr |
Commodities traded | 75 013 |
Average profit | 2 459 024 cr |
Highest single transaction | 190 884 015 cr |
Mining |
|
Profits from mining | 1 445 803 337 cr |
Minerals refined | 1 885 |
Materials collected | 16 652 |
Exploration |
|
Systems visited | 5 672 |
Profits from exploration | 327 512 320 cr |
Level 2 detailed scans | 5 651 |
Level 3 detailed scans | 7 466 |
Highest payout | 10 307 764 cr |
Total hyperspace distance | 271 841 ly |
Total hyperspace jumps | 8 824 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 618,67 ly |
Approximate time played | 4W 6D 10H 37M |
Passengers |
|
Total bulk passengers delivered | 21 |
Total VIPs delivered | 44 |
Total delivered | 65 |
Total ejected | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 047 |
Grade 1 upgrades generated | 172 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 191 |
Grade 4 upgrades generated | 250 |
Grade 5 upgrades generated | 283 |
Crew |
|
Crew credits earned | 139 886 596 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 13M 36S |
Time in gunner role | 1H 6M 15S |
Time in fighter con role | 10M 24S |
Total credits accrued | 570 371 cr |
Total fines accrued | 242 123 cr |