CMDR Mitargreste profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 2 865 093 920 cr |
Credits spent on ships | 1 435 018 647 cr |
Credits spent on outfitting | 3 846 227 806 cr |
Credits spent on repairs | 14 178 180 cr |
Credits spent on fuel | 327 345 cr |
Credits spent on munitions | 1 627 821 cr |
Insurance claims | 51 |
Total claim costs | 126 799 568 cr |
Combat |
|
Bounties claimed | 3 915 |
Profit from bounties | 122 156 075 cr |
Combat bonds | 312 |
Profit from combat bonds | 12 271 090 cr |
Assassinations | 30 |
Profit from assassinations | 5 613 163 cr |
Highest single reward | 298 072 cr |
Skimmers killed | 1 036 |
Crime |
|
Fines issued | 1 013 |
Lifetime fines value | 482 218 993 cr |
Bounties received/earned | 78 |
Lifetime bounty value | 108 373 cr |
Highest bounty issued | 15 218 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 375 529 590 cr |
Commodities smuggled | 45 950 |
Average profit | 934 153 cr |
Highest single transaction | 1 543 104 cr |
Trading |
|
Market network | 170 |
Trading profit | 1 335 267 216 cr |
Commodities traded | 53 637 |
Average profit | 2 146 732 cr |
Highest single transaction | 385 808 618 cr |
Mining |
|
Profits from mining | 1 261 483 571 cr |
Minerals refined | 1 733 |
Materials collected | 9 427 |
Exploration |
|
Systems visited | 4 719 |
Profits from exploration | 240 674 964 cr |
Level 2 detailed scans | 6 461 |
Level 3 detailed scans | 5 772 |
Highest payout | 5 211 420 cr |
Total hyperspace distance | 157 449 ly |
Total hyperspace jumps | 6 786 |
Max distance from start | 21 286,52 ly |
Max distance from Sol | 21 340,45 ly |
Max distance from Colonia | 23 441,50 ly |
Approximate time played | 5W 3D 13H 31M |
Passengers |
|
Total bulk passengers delivered | 217 |
Total VIPs delivered | 100 |
Total delivered | 317 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 947 |
Grade 1 upgrades generated | 377 |
Grade 2 upgrades generated | 206 |
Grade 3 upgrades generated | 218 |
Grade 4 upgrades generated | 96 |
Grade 5 upgrades generated | 50 |
Crew |
|
Crew credits earned | 330 828 211 cr |
Crew hired | 9 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 54M 49S |
Time in gunner role | 11S |
Time in fighter con role | 6M 28S |
Total credits accrued | 58 808 cr |