CMDR Kahea profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 483 906 419 cr |
Credits spent on ships | 630 770 343 cr |
Credits spent on outfitting | 1 457 403 102 cr |
Credits spent on repairs | 16 666 545 cr |
Credits spent on fuel | 881 127 cr |
Credits spent on munitions | 196 769 cr |
Insurance claims | 28 |
Total claim costs | 114 492 866 cr |
Combat |
|
Bounties claimed | 506 |
Profit from bounties | 13 521 284 cr |
Combat bonds | 136 |
Profit from combat bonds | 4 207 666 cr |
Assassinations | 70 |
Profit from assassinations | 11 328 050 cr |
Highest single reward | 470 822 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 285 |
Lifetime fines value | 285 330 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 84 640 cr |
Highest bounty issued | 11 520 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 98 543 cr |
Commodities smuggled | 20 |
Average profit | 6 570 cr |
Highest single transaction | 89 142 cr |
Trading |
|
Market network | 103 |
Trading profit | 480 864 221 cr |
Commodities traded | 144 839 |
Average profit | 166 620 cr |
Highest single transaction | 48 012 096 cr |
Mining |
|
Profits from mining | 216 104 848 cr |
Minerals refined | 1 300 |
Materials collected | 12 424 |
Exploration |
|
Systems visited | 21 409 |
Profits from exploration | 13 628 127 587 cr |
Level 2 detailed scans | 143 904 |
Level 3 detailed scans | 183 187 |
Highest payout | 22 738 296 cr |
Total hyperspace distance | 1 281 221 ly |
Total hyperspace jumps | 30 610 |
Max distance from start | 65 368,19 ly |
Max distance from Sol | 65 424,32 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 17W 4D 4H 16M |
Passengers |
|
Total bulk passengers delivered | 9 275 |
Total VIPs delivered | 1 237 |
Total delivered | 10 512 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 152 336 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 585 |
Grade 1 upgrades generated | 117 |
Grade 2 upgrades generated | 78 |
Grade 3 upgrades generated | 144 |
Grade 4 upgrades generated | 115 |
Grade 5 upgrades generated | 131 |
Crew |
|
Crew credits earned | 109 150 506 cr |
Crew hired | 4 |
Crew fired | 4 |