CMDR Mikey D profile
(Krait Phantom)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 082 810 610 cr |
Credits spent on ships | 2 515 772 846 cr |
Credits spent on outfitting | 6 294 660 881 cr |
Credits spent on repairs | 16 001 408 cr |
Credits spent on fuel | 509 721 cr |
Credits spent on munitions | 1 326 989 cr |
Insurance claims | 29 |
Total claim costs | 99 435 175 cr |
Combat |
|
Bounties claimed | 7 131 |
Profit from bounties | 384 762 116 cr |
Combat bonds | 1 003 |
Profit from combat bonds | 28 847 710 cr |
Assassinations | 53 |
Profit from assassinations | 7 276 376 cr |
Highest single reward | 573 269 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 252 |
Lifetime fines value | 89 470 cr |
Bounties received/earned | 592 |
Lifetime bounty value | 4 930 655 cr |
Highest bounty issued | 1 681 100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 838 477 cr |
Commodities smuggled | 16 |
Average profit | 139 746 cr |
Highest single transaction | 837 419 cr |
Trading |
|
Market network | 219 |
Trading profit | 16 596 552 797 cr |
Commodities traded | 67 087 |
Average profit | 16 035 317 cr |
Highest single transaction | 886 567 936 cr |
Mining |
|
Profits from mining | 16 492 184 943 cr |
Minerals refined | 22 258 |
Materials collected | 48 164 |
Exploration |
|
Systems visited | 20 086 |
Profits from exploration | 1 759 003 230 cr |
Level 2 detailed scans | 43 703 |
Level 3 detailed scans | 85 432 |
Highest payout | 21 700 613 cr |
Total hyperspace distance | 1 055 368 ly |
Total hyperspace jumps | 25 570 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 24W 3D 16H 11M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 3 225 |
Total delivered | 3 225 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 1 712 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 839 |
Grade 1 upgrades generated | 563 |
Grade 2 upgrades generated | 607 |
Grade 3 upgrades generated | 792 |
Grade 4 upgrades generated | 1 023 |
Grade 5 upgrades generated | 1 854 |
Crew |
|
Crew credits earned | 710 002 599 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 53M 43S |
Time in gunner role | 5H 7M 11S |
Time in fighter con role | 1H 33M 21S |
Total credits accrued | 280 000 cr |