CMDR Daemonhunter Kees profile
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(Imperial Cutter)
![](/img/ships/128049375/cutter_tactical_grey.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 928 219 475 cr |
Credits spent on ships | 1 103 079 430 cr |
Credits spent on outfitting | 3 542 219 080 cr |
Credits spent on repairs | 3 743 057 cr |
Credits spent on fuel | 220 515 cr |
Credits spent on munitions | 512 991 cr |
Insurance claims | 29 |
Total claim costs | 65 507 515 cr |
Combat |
|
Bounties claimed | 1 302 |
Profit from bounties | 152 649 138 cr |
Combat bonds | 779 |
Profit from combat bonds | 43 870 755 cr |
Assassinations | 22 |
Profit from assassinations | 7 632 523 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 193 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 836 026 cr |
Bounties received/earned | 318 |
Lifetime bounty value | 152 495 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 25 161 cr |
Commodities smuggled | 94 |
Average profit | 5 032 cr |
Highest single transaction | 21 780 cr |
Trading |
|
Market network | 81 |
Trading profit | 12 262 365 130 cr |
Commodities traded | 38 880 |
Average profit | 46 448 353 cr |
Highest single transaction | 1 516 669 440 cr |
Mining |
|
Profits from mining | 2 168 645 732 cr |
Minerals refined | 1 767 |
Materials collected | 5 647 |
Exploration |
|
Systems visited | 1 979 |
Profits from exploration | 38 847 097 cr |
Level 2 detailed scans | 2 371 |
Level 3 detailed scans | 2 207 |
Highest payout | 1 357 398 cr |
Total hyperspace distance | 65 293 ly |
Total hyperspace jumps | 3 416 |
Max distance from start | 1 452,21 ly |
Max distance from Sol | 1 443,20 ly |
Max distance from Colonia | 22 420,36 ly |
Approximate time played | 4W 3D 12H 44M |
Passengers |
|
Total bulk passengers delivered | 73 |
Total VIPs delivered | 638 |
Total delivered | 711 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 269 280 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 496 |
Grade 1 upgrades generated | 114 |
Grade 2 upgrades generated | 137 |
Grade 3 upgrades generated | 136 |
Grade 4 upgrades generated | 71 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 288 600 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 33M 56S |