CMDR Stiffisharc profile
Profile

Commander name:
Current ship:
NEZUMI [FUEL+]
(Mandalay)
(Mandalay)
Member since:
9.11.2024
Distances submitted:
0
Systems visited:
341
Systems discovered first:
172
Balance:
704 124 394 Cr

Ranks
Defenceless
Directionless
Federation: None
Empire: None
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 969 940 487 cr |
Credits spent on ships | 281 682 378 cr |
Credits spent on outfitting | 184 028 187 cr |
Credits spent on repairs | 391 606 cr |
Credits spent on fuel | 71 816 cr |
Credits spent on munitions | 352 835 cr |
Insurance claims | 11 |
Total claim costs | 9 690 290 cr |
Combat |
|
Bounties claimed | 1 |
Profit from bounties | 50 676 cr |
Combat bonds | 5 |
Profit from combat bonds | 162 569 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 68 947 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 6 |
Lifetime fines value | 88 608 cr |
Bounties received/earned | 0 |
Lifetime bounty value | 0 cr |
Highest bounty issued | 0 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 240 744 cr |
Commodities smuggled | 150 |
Average profit | 48 149 cr |
Highest single transaction | 112 516 cr |
Trading |
|
Market network | 64 |
Trading profit | 731 640 771 cr |
Commodities traded | 14 817 |
Average profit | 7 390 311 cr |
Highest single transaction | 78 434 496 cr |
Mining |
|
Profits from mining | 46 182 948 cr |
Minerals refined | 32 |
Materials collected | 1 410 |
Exploration |
|
Systems visited | 1 273 |
Profits from exploration | 62 875 094 cr |
Level 2 detailed scans | 3 568 |
Level 3 detailed scans | 3 568 |
Highest payout | 6 595 172 cr |
Total hyperspace distance | 71 954 ly |
Total hyperspace jumps | 1 509 |
Max distance from start | 25 868,70 ly |
Max distance from Sol | 26 231,41 ly |
Max distance from Colonia | 17 123,52 ly |
Approximate time played | 1W 1D 9H 47M |
Passengers |
|
Total bulk passengers delivered | 401 |
Total VIPs delivered | 92 |
Total delivered | 493 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 68 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 5 |
Crew |
|
Crew credits earned | 2 234 341 cr |
Crew hired | 3 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 31M 21S |
Time in gunner role | 1H 11M 29S |
Total credits accrued | 2 173 294 cr |