CMDR Cyb3r4ndr4s profile
(Federal Corvette)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 669 248 480 cr |
Credits spent on ships | 1 702 108 039 cr |
Credits spent on outfitting | 4 121 927 321 cr |
Credits spent on repairs | 45 975 224 cr |
Credits spent on fuel | 806 288 cr |
Credits spent on munitions | 3 528 000 cr |
Insurance claims | 99 |
Total claim costs | 842 599 361 cr |
Combat |
|
Bounties claimed | 4 487 |
Profit from bounties | 220 988 643 cr |
Combat bonds | 817 |
Profit from combat bonds | 30 331 684 cr |
Assassinations | 110 |
Profit from assassinations | 57 088 540 cr |
Highest single reward | 582 588 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 1 061 |
Lifetime fines value | 1 785 872 cr |
Bounties received/earned | 1 863 |
Lifetime bounty value | 12 614 222 cr |
Highest bounty issued | 27 740 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 1 087 984 cr |
Commodities smuggled | 147 |
Average profit | 20 148 cr |
Highest single transaction | 267 426 cr |
Trading |
|
Market network | 330 |
Trading profit | 323 341 700 cr |
Commodities traded | 137 054 |
Average profit | 179 734 cr |
Highest single transaction | 4 660 560 cr |
Mining |
|
Profits from mining | 9 488 383 cr |
Minerals refined | 971 |
Materials collected | 23 239 |
Exploration |
|
Systems visited | 13 892 |
Profits from exploration | 1 617 216 971 cr |
Level 2 detailed scans | 13 527 |
Level 3 detailed scans | 29 697 |
Highest payout | 10 237 506 cr |
Total hyperspace distance | 706 222 ly |
Total hyperspace jumps | 22 319 |
Max distance from start | 65 278,53 ly |
Max distance from Sol | 65 335,45 ly |
Max distance from Colonia | 46 284,16 ly |
Approximate time played | 14W 6D 17H 43M |
Passengers |
|
Total bulk passengers delivered | 7 362 |
Total VIPs delivered | 1 413 |
Total delivered | 8 775 |
Total ejected | 111 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 301 535 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 009 |
Grade 1 upgrades generated | 547 |
Grade 2 upgrades generated | 267 |
Grade 3 upgrades generated | 533 |
Grade 4 upgrades generated | 316 |
Grade 5 upgrades generated | 346 |
Crew |
|
Crew credits earned | 77 161 766 cr |
Crew hired | 65 |
Crew fired | 55 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 10M 43S |