CMDR sovapid profile
(Krait Phantom)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 16 801 698 491 cr |
Credits spent on ships | 1 852 241 793 cr |
Credits spent on outfitting | 5 121 020 018 cr |
Credits spent on repairs | 34 616 183 cr |
Credits spent on fuel | 686 713 cr |
Credits spent on munitions | 8 671 849 cr |
Insurance claims | 937 |
Total claim costs | 2 243 003 773 cr |
Combat |
|
Bounties claimed | 4 666 |
Profit from bounties | 212 345 151 cr |
Combat bonds | 657 |
Profit from combat bonds | 10 207 697 cr |
Assassinations | 4 |
Profit from assassinations | 937 556 cr |
Highest single reward | 385 680 cr |
Skimmers killed | 2 547 |
Crime |
|
Fines issued | 3 849 |
Lifetime fines value | 1 176 012 284 cr |
Bounties received/earned | 3 739 |
Lifetime bounty value | 2 388 710 cr |
Highest bounty issued | 12 830 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 875 347 144 cr |
Commodities smuggled | 111 190 |
Average profit | 1 444 467 cr |
Highest single transaction | 2 084 940 cr |
Trading |
|
Market network | 113 |
Trading profit | 151 595 499 cr |
Commodities traded | 88 334 |
Average profit | 111 304 cr |
Highest single transaction | 2 612 064 cr |
Mining |
|
Profits from mining | 4 051 869 cr |
Minerals refined | 620 |
Materials collected | 59 945 |
Exploration |
|
Systems visited | 6 674 |
Profits from exploration | 92 020 282 cr |
Level 2 detailed scans | 994 |
Level 3 detailed scans | 6 663 |
Highest payout | 2 965 275 cr |
Total hyperspace distance | 381 716 ly |
Total hyperspace jumps | 12 240 |
Max distance from start | 10 895,59 ly |
Max distance from Sol | 11 758,46 ly |
Max distance from Colonia | 31 604,88 ly |
Approximate time played | 15W 5D 12H 14M |
Passengers |
|
Total bulk passengers delivered | 5 984 |
Total VIPs delivered | 679 |
Total delivered | 6 663 |
Total ejected | 121 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 8 309 |
Grade 1 upgrades generated | 1 504 |
Grade 2 upgrades generated | 375 |
Grade 3 upgrades generated | 900 |
Grade 4 upgrades generated | 1 119 |
Grade 5 upgrades generated | 4 411 |
Crew |
|
Crew credits earned | 1 489 418 597 cr |
Crew hired | 14 |
Crew fired | 13 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 41M |
Time in gunner role | 1H 22M 46S |
Time in fighter con role | 10M 23S |
Total credits accrued | 367 701 cr |
Total fines accrued | 44 205 cr |