CMDR Eris Griffon profile
(Type-9 Heavy)
Federation: Lieutenant
Empire: None
Balance |
|
---|---|
Current assets | 8 715 292 827 cr |
Credits spent on ships | 464 650 776 cr |
Credits spent on outfitting | 1 480 222 838 cr |
Credits spent on repairs | 12 717 688 cr |
Credits spent on fuel | 856 514 cr |
Credits spent on munitions | 1 926 399 cr |
Insurance claims | 22 |
Total claim costs | 120 738 361 cr |
Combat |
|
Bounties claimed | 5 257 |
Profit from bounties | 256 798 792 cr |
Combat bonds | 531 |
Profit from combat bonds | 30 858 913 cr |
Assassinations | 33 |
Profit from assassinations | 33 568 744 cr |
Highest single reward | 1 463 999 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 1 285 964 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 97 133 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 1 176 893 cr |
Commodities smuggled | 420 |
Average profit | 56 043 cr |
Highest single transaction | 215 730 cr |
Trading |
|
Market network | 86 |
Trading profit | 57 215 166 cr |
Commodities traded | 31 793 |
Average profit | 136 552 cr |
Highest single transaction | 3 457 243 cr |
Mining |
|
Profits from mining | 17 935 573 cr |
Minerals refined | 7 364 |
Materials collected | 7 383 |
Exploration |
|
Systems visited | 3 928 |
Profits from exploration | 116 545 641 cr |
Level 2 detailed scans | 6 907 |
Level 3 detailed scans | 14 647 |
Highest payout | 6 784 323 cr |
Total hyperspace distance | 266 181 ly |
Total hyperspace jumps | 8 316 |
Max distance from start | 25 852,72 ly |
Max distance from Sol | 25 908,67 ly |
Max distance from Colonia | 22 782,55 ly |
Approximate time played | 7W 1H 59M |
Passengers |
|
Total bulk passengers delivered | 16 194 |
Total VIPs delivered | 40 221 |
Total delivered | 56 415 |
Total ejected | 20 |
Search and Rescue |
|
Total items rescued | 80 |
Total profit | 519 130 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 884 |
Grade 1 upgrades generated | 369 |
Grade 2 upgrades generated | 184 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 119 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 908 179 127 cr |
Crew hired | 12 |
Crew fired | 7 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 20H 11M 1S |
Time in gunner role | 2H 17M 27S |
Time in fighter con role | 37M 10S |
Total credits accrued | 6 740 228 cr |