CMDR GigabitX profile
(Federal Corvette)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 344 162 555 cr |
Credits spent on ships | 1 329 429 767 cr |
Credits spent on outfitting | 4 662 304 687 cr |
Credits spent on repairs | 24 293 455 cr |
Credits spent on fuel | 2 571 634 cr |
Credits spent on munitions | 7 371 476 cr |
Insurance claims | 86 |
Total claim costs | 529 994 830 cr |
Combat |
|
Bounties claimed | 2 537 |
Profit from bounties | 107 258 202 cr |
Combat bonds | 112 |
Profit from combat bonds | 3 552 671 cr |
Assassinations | 39 |
Profit from assassinations | 22 767 439 cr |
Highest single reward | 314 400 cr |
Skimmers killed | 344 |
Crime |
|
Fines issued | 412 |
Lifetime fines value | 6 859 076 cr |
Bounties received/earned | 351 |
Lifetime bounty value | 370 110 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 2 168 595 cr |
Commodities smuggled | 608 |
Average profit | 16 554 cr |
Highest single transaction | 344 526 cr |
Trading |
|
Market network | 1 221 |
Trading profit | 7 825 888 826 cr |
Commodities traded | 719 513 |
Average profit | 1 961 376 cr |
Highest single transaction | 974 550 726 cr |
Mining |
|
Profits from mining | 5 444 734 799 cr |
Minerals refined | 27 167 |
Materials collected | 67 311 |
Exploration |
|
Systems visited | 41 403 |
Profits from exploration | 4 551 299 509 cr |
Level 2 detailed scans | 29 846 |
Level 3 detailed scans | 290 658 |
Highest payout | 16 332 393 cr |
Total hyperspace distance | 1 568 173 ly |
Total hyperspace jumps | 50 311 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 48 005,71 ly |
Approximate time played | 23W 4D 7H 59M |
Passengers |
|
Total bulk passengers delivered | 28 |
Total VIPs delivered | 551 |
Total delivered | 579 |
Total ejected | 87 |
Search and Rescue |
|
Total items rescued | 118 |
Total profit | 1 774 410 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 035 |
Grade 1 upgrades generated | 354 |
Grade 2 upgrades generated | 291 |
Grade 3 upgrades generated | 479 |
Grade 4 upgrades generated | 485 |
Grade 5 upgrades generated | 426 |
Crew |
|
Crew credits earned | 752 897 564 cr |
Crew hired | 27 |
Crew fired | 14 |
Crew lost | 13 |