CMDR ResmoSyssla profile
(Imperial Cutter)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10 297 789 271 cr |
Credits spent on ships | 2 586 681 715 cr |
Credits spent on outfitting | 8 551 215 154 cr |
Credits spent on repairs | 54 984 199 cr |
Credits spent on fuel | 801 173 cr |
Credits spent on munitions | 6 100 818 cr |
Insurance claims | 350 |
Total claim costs | 1 589 307 983 cr |
Combat |
|
Bounties claimed | 3 302 |
Profit from bounties | 353 644 338 cr |
Combat bonds | 3 332 |
Profit from combat bonds | 2 222 044 090 cr |
Assassinations | 28 |
Profit from assassinations | 29 688 440 cr |
Highest single reward | 1 680 305 cr |
Skimmers killed | 608 |
Crime |
|
Fines issued | 1 095 |
Lifetime fines value | 5 034 314 cr |
Bounties received/earned | 1 544 |
Lifetime bounty value | 2 840 780 cr |
Highest bounty issued | 130 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 158 501 cr |
Commodities smuggled | 258 |
Average profit | 11 322 cr |
Highest single transaction | 39 312 cr |
Trading |
|
Market network | 108 |
Trading profit | 7 499 361 234 cr |
Commodities traded | 90 739 |
Average profit | 10 106 956 cr |
Highest single transaction | 885 096 960 cr |
Mining |
|
Profits from mining | 3 034 633 741 cr |
Minerals refined | 3 898 |
Materials collected | 14 564 |
Exploration |
|
Systems visited | 7 566 |
Profits from exploration | 305 557 469 cr |
Level 2 detailed scans | 7 106 |
Level 3 detailed scans | 7 841 |
Highest payout | 5 476 413 cr |
Total hyperspace distance | 426 484 ly |
Total hyperspace jumps | 12 033 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 738,33 ly |
Approximate time played | 19W 3D 20H 47M |
Passengers |
|
Total bulk passengers delivered | 7 549 |
Total VIPs delivered | 447 |
Total delivered | 7 996 |
Total ejected | 665 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 542 |
Grade 1 upgrades generated | 625 |
Grade 2 upgrades generated | 438 |
Grade 3 upgrades generated | 583 |
Grade 4 upgrades generated | 509 |
Grade 5 upgrades generated | 387 |
Crew |
|
Crew credits earned | 1 993 660 583 cr |
Crew hired | 23 |
Crew fired | 12 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 2H 36M 11S |
Time in gunner role | 33M 59S |
Time in fighter con role | 2H 17M 48S |
Total credits accrued | 22 533 485 cr |
Total fines accrued | 100 cr |