CMDR iureka profile
(Anaconda)
Federation: Lieutenant
Empire: King
Balance |
|
---|---|
Current assets | 2 129 580 375 cr |
Credits spent on ships | 746 809 443 cr |
Credits spent on outfitting | 1 033 762 312 cr |
Credits spent on repairs | 19 850 379 cr |
Credits spent on fuel | 424 618 cr |
Credits spent on munitions | 890 647 cr |
Insurance claims | 72 |
Total claim costs | 159 457 427 cr |
Combat |
|
Bounties claimed | 1 203 |
Profit from bounties | 48 363 545 cr |
Combat bonds | 393 |
Profit from combat bonds | 8 665 284 cr |
Assassinations | 3 |
Profit from assassinations | 227 985 cr |
Highest single reward | 408 935 cr |
Skimmers killed | 218 |
Crime |
|
Fines issued | 130 |
Lifetime fines value | 1 748 002 cr |
Bounties received/earned | 71 |
Lifetime bounty value | 91 280 cr |
Highest bounty issued | 26 320 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 062 439 cr |
Commodities smuggled | 1 643 |
Average profit | 81 726 cr |
Highest single transaction | 675 000 cr |
Trading |
|
Market network | 158 |
Trading profit | 188 242 762 cr |
Commodities traded | 105 022 |
Average profit | 261 812 cr |
Highest single transaction | 9 447 548 cr |
Mining |
|
Profits from mining | 3 663 524 cr |
Minerals refined | 503 |
Materials collected | 11 416 |
Exploration |
|
Systems visited | 11 280 |
Profits from exploration | 232 030 452 cr |
Level 2 detailed scans | 369 |
Level 3 detailed scans | 26 487 |
Highest payout | 2 697 045 cr |
Total hyperspace distance | 383 236 ly |
Total hyperspace jumps | 14 403 |
Max distance from start | 25 851,60 ly |
Max distance from Sol | 13 312,24 ly |
Max distance from Colonia | 25 503,02 ly |
Approximate time played | 10W 4D 10H 40M |
Passengers |
|
Total bulk passengers delivered | 958 |
Total VIPs delivered | 108 |
Total delivered | 1 066 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 182 |
Total profit | 1 660 034 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 601 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 75 |
Grade 4 upgrades generated | 69 |
Grade 5 upgrades generated | 132 |
Crew |
|
Crew credits earned | 16 767 438 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 14H 4M 39S |