CMDR UrbanOrange profile
(Asp Explorer)
Federation: Post Captain
Empire: King
Balance |
|
---|---|
Current assets | 4 337 422 062 cr |
Credits spent on ships | 1 286 043 122 cr |
Credits spent on outfitting | 5 459 054 845 cr |
Credits spent on repairs | 54 487 468 cr |
Credits spent on fuel | 701 280 cr |
Credits spent on munitions | 829 676 cr |
Insurance claims | 40 |
Total claim costs | 129 445 631 cr |
Combat |
|
Bounties claimed | 1 250 |
Profit from bounties | 68 788 614 cr |
Combat bonds | 1 399 |
Profit from combat bonds | 48 868 560 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 313 277 cr |
Skimmers killed | 648 |
Crime |
|
Fines issued | 423 |
Lifetime fines value | 661 496 cr |
Bounties received/earned | 974 |
Lifetime bounty value | 319 205 cr |
Highest bounty issued | 11 045 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 8 683 146 cr |
Commodities smuggled | 5 588 |
Average profit | 510 773 cr |
Highest single transaction | 1 683 248 cr |
Trading |
|
Market network | 102 |
Trading profit | 216 484 147 cr |
Commodities traded | 111 501 |
Average profit | 293 737 cr |
Highest single transaction | 3 180 688 cr |
Mining |
|
Profits from mining | 211 891 cr |
Minerals refined | 579 |
Materials collected | 14 445 |
Exploration |
|
Systems visited | 19 735 |
Profits from exploration | 1 229 600 566 cr |
Level 2 detailed scans | 6 677 |
Level 3 detailed scans | 133 444 |
Highest payout | 6 897 512 cr |
Total hyperspace distance | 1 044 980 ly |
Total hyperspace jumps | 23 745 |
Max distance from start | 65 370,61 ly |
Max distance from Sol | 65 427,48 ly |
Max distance from Colonia | 49 114,66 ly |
Approximate time played | 15W 3D 1H 32M |
Passengers |
|
Total bulk passengers delivered | 4 083 |
Total VIPs delivered | 905 |
Total delivered | 4 988 |
Total ejected | 121 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 084 |
Grade 1 upgrades generated | 241 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 147 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 527 |
Crew |
|
Crew credits earned | 1 161 974 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 13M 16S |
Total credits accrued | 86 700 cr |