CMDR Litoy profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 365 059 569 cr |
Credits spent on ships | 6 298 999 814 cr |
Credits spent on outfitting | 13 029 824 073 cr |
Credits spent on repairs | 37 912 914 cr |
Credits spent on fuel | 820 648 cr |
Credits spent on munitions | 35 132 262 cr |
Insurance claims | 110 |
Total claim costs | 357 109 544 cr |
Combat |
|
Bounties claimed | 1 697 |
Profit from bounties | 127 240 362 cr |
Combat bonds | 1 529 |
Profit from combat bonds | 64 285 465 cr |
Assassinations | 37 |
Profit from assassinations | 23 277 253 cr |
Highest single reward | 330 750 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 178 |
Lifetime fines value | 213 453 cr |
Bounties received/earned | 407 |
Lifetime bounty value | 9 897 800 cr |
Highest bounty issued | 525 400 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 6 183 893 cr |
Commodities smuggled | 22 |
Average profit | 772 987 cr |
Highest single transaction | 6 144 697 cr |
Trading |
|
Market network | 73 |
Trading profit | 3 289 743 008 cr |
Commodities traded | 41 428 |
Average profit | 10 821 523 cr |
Highest single transaction | 664 702 688 cr |
Mining |
|
Profits from mining | 3 287 079 070 cr |
Minerals refined | 4 819 |
Materials collected | 37 155 |
Exploration |
|
Systems visited | 7 641 |
Profits from exploration | 280 494 205 cr |
Level 2 detailed scans | 12 494 |
Level 3 detailed scans | 12 572 |
Highest payout | 4 909 574 cr |
Total hyperspace distance | 396 503 ly |
Total hyperspace jumps | 11 919 |
Max distance from start | 34 374,28 ly |
Max distance from Sol | 32 254,34 ly |
Max distance from Colonia | 22 634,83 ly |
Approximate time played | 21W 6D 17H 24M |
Passengers |
|
Total bulk passengers delivered | 1 939 |
Total VIPs delivered | 1 190 |
Total delivered | 3 129 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 212 428 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 6 780 |
Grade 1 upgrades generated | 1 209 |
Grade 2 upgrades generated | 1 359 |
Grade 3 upgrades generated | 1 732 |
Grade 4 upgrades generated | 1 266 |
Grade 5 upgrades generated | 1 214 |
Crew |
|
Crew credits earned | 679 142 492 cr |
Crew hired | 30 |
Crew fired | 26 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 18H 27M 8S |
Time in gunner role | 11H 11M 20S |
Time in fighter con role | 15M 7S |
Total credits accrued | 3 457 419 cr |
Total fines accrued | 31 700 cr |