CMDR SEBBEMANN profile
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 237 091 817 cr |
Credits spent on ships | 1 039 369 576 cr |
Credits spent on outfitting | 1 973 699 937 cr |
Credits spent on repairs | 12 207 179 cr |
Credits spent on fuel | 316 383 cr |
Credits spent on munitions | 1 586 227 cr |
Insurance claims | 48 |
Total claim costs | 62 662 534 cr |
Combat |
|
Bounties claimed | 5 983 |
Profit from bounties | 491 349 493 cr |
Combat bonds | 1 264 |
Profit from combat bonds | 44 781 838 cr |
Assassinations | 112 |
Profit from assassinations | 243 538 313 cr |
Highest single reward | 562 160 cr |
Skimmers killed | 348 |
Crime |
|
Fines issued | 173 |
Lifetime fines value | 733 124 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 133 165 cr |
Highest bounty issued | 11 430 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 24 974 229 cr |
Commodities smuggled | 2 685 |
Average profit | 430 590 cr |
Highest single transaction | 1 028 262 cr |
Trading |
|
Market network | 78 |
Trading profit | 469 044 712 cr |
Commodities traded | 36 564 |
Average profit | 1 051 670 cr |
Highest single transaction | 155 997 042 cr |
Mining |
|
Profits from mining | 426 244 845 cr |
Minerals refined | 2 875 |
Materials collected | 19 544 |
Exploration |
|
Systems visited | 4 871 |
Profits from exploration | 857 229 720 cr |
Level 2 detailed scans | 17 765 |
Level 3 detailed scans | 18 500 |
Highest payout | 10 397 484 cr |
Total hyperspace distance | 260 704 ly |
Total hyperspace jumps | 6 251 |
Max distance from start | 16 020,58 ly |
Max distance from Sol | 15 639,74 ly |
Max distance from Colonia | 35 114,49 ly |
Approximate time played | 6W 1D 21H 24M |
Passengers |
|
Total bulk passengers delivered | 952 |
Total VIPs delivered | 2 083 |
Total delivered | 3 035 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1 598 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 229 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 296 |
Grade 5 upgrades generated | 440 |
Crew |
|
Crew credits earned | 2 227 513 338 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 11M 30S |