CMDR Rucomania profile
(Imperial Courier)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12 591 624 560 cr |
Credits spent on ships | 2 809 184 167 cr |
Credits spent on outfitting | 10 349 826 506 cr |
Credits spent on repairs | 28 374 157 cr |
Credits spent on fuel | 1 420 053 cr |
Credits spent on munitions | 2 772 068 cr |
Insurance claims | 19 |
Total claim costs | 131 370 235 cr |
Combat |
|
Bounties claimed | 8 631 |
Profit from bounties | 1 081 735 894 cr |
Combat bonds | 1 436 |
Profit from combat bonds | 80 138 367 cr |
Assassinations | 17 |
Profit from assassinations | 10 908 754 cr |
Highest single reward | 2 234 900 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 172 |
Lifetime fines value | 78 851 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 216 030 cr |
Highest bounty issued | 11 525 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 285 182 cr |
Commodities smuggled | 185 |
Average profit | 8 148 cr |
Highest single transaction | 104 940 cr |
Trading |
|
Market network | 372 |
Trading profit | 46 595 908 111 cr |
Commodities traded | 2 159 000 |
Average profit | 7 837 831 cr |
Highest single transaction | 1 046 090 052 cr |
Mining |
|
Profits from mining | 3 302 505 396 cr |
Minerals refined | 19 368 |
Materials collected | 56 654 |
Exploration |
|
Systems visited | 4 323 |
Profits from exploration | 557 963 712 cr |
Level 2 detailed scans | 17 441 |
Level 3 detailed scans | 16 767 |
Highest payout | 17 889 365 cr |
Total hyperspace distance | 293 171 ly |
Total hyperspace jumps | 13 565 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 948,56 ly |
Approximate time played | 23W 1D 2H 20M |
Passengers |
|
Total bulk passengers delivered | 18 652 |
Total VIPs delivered | 2 458 |
Total delivered | 21 110 |
Total ejected | 35 |
Search and Rescue |
|
Total items rescued | 137 |
Total profit | 1 991 683 cr |
Total rescue transactions | 46 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 4 445 |
Grade 1 upgrades generated | 984 |
Grade 2 upgrades generated | 740 |
Grade 3 upgrades generated | 1 006 |
Grade 4 upgrades generated | 973 |
Grade 5 upgrades generated | 742 |
Crew |
|
Crew credits earned | 784 005 080 cr |
Crew hired | 84 |
Crew fired | 82 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 51M 55S |
Time in gunner role | 3H 32M 42S |
Time in fighter con role | 3H 23M 15S |
Total credits accrued | 11 712 706 cr |
Total fines accrued | 1 552 799 cr |