CMDR Riceak profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2 519 726 000 cr |
Credits spent on ships | 3 482 437 370 cr |
Credits spent on outfitting | 5 695 267 491 cr |
Credits spent on repairs | 17 966 723 cr |
Credits spent on fuel | 592 964 cr |
Credits spent on munitions | 3 493 312 cr |
Insurance claims | 111 |
Total claim costs | 302 419 508 cr |
Combat |
|
Bounties claimed | 969 |
Profit from bounties | 39 689 539 cr |
Combat bonds | 939 |
Profit from combat bonds | 74 791 893 cr |
Assassinations | 25 |
Profit from assassinations | 10 812 475 cr |
Highest single reward | 379 990 cr |
Skimmers killed | 68 |
Crime |
|
Fines issued | 2 127 |
Lifetime fines value | 1 368 612 898 cr |
Bounties received/earned | 326 |
Lifetime bounty value | 706 385 cr |
Highest bounty issued | 127 000 cr |
Smuggling |
|
Black market network | 35 |
Black market profit | 1 055 445 146 cr |
Commodities smuggled | 132 263 |
Average profit | 2 221 990 cr |
Highest single transaction | 3 841 344 cr |
Trading |
|
Market network | 171 |
Trading profit | 1 528 658 401 cr |
Commodities traded | 59 174 |
Average profit | 2 333 830 cr |
Highest single transaction | 218 129 856 cr |
Mining |
|
Profits from mining | 1 110 543 231 cr |
Minerals refined | 3 076 |
Materials collected | 14 175 |
Exploration |
|
Systems visited | 12 867 |
Profits from exploration | 163 475 601 cr |
Level 2 detailed scans | 9 144 |
Level 3 detailed scans | 34 535 |
Highest payout | 5 410 502 cr |
Total hyperspace distance | 426 912 ly |
Total hyperspace jumps | 16 093 |
Max distance from start | 22 644,27 ly |
Max distance from Sol | 22 068,11 ly |
Max distance from Colonia | 31 083,35 ly |
Approximate time played | 11W 5D 20H 53M |
Passengers |
|
Total bulk passengers delivered | 418 |
Total VIPs delivered | 284 |
Total delivered | 702 |
Total ejected | 126 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 27 395 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 931 |
Grade 1 upgrades generated | 696 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 298 |
Grade 5 upgrades generated | 349 |
Multi-Crew |
|
Total time in multi-crew | 7S |