CMDR gornock profile
(Anaconda)
Federation: Ensign
Empire: Prince
Balance |
|
---|---|
Current assets | 1 413 217 678 cr |
Credits spent on ships | 645 321 147 cr |
Credits spent on outfitting | 567 360 429 cr |
Credits spent on repairs | 11 749 594 cr |
Credits spent on fuel | 343 068 cr |
Credits spent on munitions | 1 207 053 cr |
Insurance claims | 48 |
Total claim costs | 76 250 969 cr |
Combat |
|
Bounties claimed | 2 330 |
Profit from bounties | 70 880 156 cr |
Combat bonds | 57 |
Profit from combat bonds | 1 779 330 cr |
Assassinations | 12 |
Profit from assassinations | 1 706 412 cr |
Highest single reward | 359 899 cr |
Skimmers killed | 94 |
Crime |
|
Fines issued | 89 |
Lifetime fines value | 974 100 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 142 870 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 84 793 cr |
Commodities smuggled | 22 |
Average profit | 7 066 cr |
Highest single transaction | 28 620 cr |
Trading |
|
Market network | 223 |
Trading profit | 154 783 007 cr |
Commodities traded | 103 296 |
Average profit | 182 743 cr |
Highest single transaction | 11 876 305 cr |
Mining |
|
Profits from mining | 40 865 cr |
Minerals refined | 16 |
Materials collected | 4 386 |
Exploration |
|
Systems visited | 9 276 |
Profits from exploration | 301 327 678 cr |
Level 2 detailed scans | 15 629 |
Level 3 detailed scans | 117 035 |
Highest payout | 2 439 247 cr |
Total hyperspace distance | 353 689 ly |
Total hyperspace jumps | 14 285 |
Max distance from start | 25 981,73 ly |
Max distance from Sol | 25 971,46 ly |
Max distance from Colonia | 28 601,03 ly |
Approximate time played | 11W 3D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 1 989 |
Total VIPs delivered | 501 |
Total delivered | 2 490 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 63 603 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 189 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 30 |
Grade 3 upgrades generated | 50 |
Grade 4 upgrades generated | 6 |
Grade 5 upgrades generated | 7 |
Crew |
|
Crew credits earned | 65 090 187 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 7H 16M 29S |