CMDR Papa Emeritus profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 395 820 731 cr |
Credits spent on ships | 3 043 427 224 cr |
Credits spent on outfitting | 8 421 056 173 cr |
Credits spent on repairs | 14 048 197 cr |
Credits spent on fuel | 472 628 cr |
Credits spent on munitions | 3 618 989 cr |
Insurance claims | 67 |
Total claim costs | 137 692 221 cr |
Combat |
|
Bounties claimed | 2 316 |
Profit from bounties | 113 711 096 cr |
Combat bonds | 431 |
Profit from combat bonds | 12 017 472 cr |
Assassinations | 37 |
Profit from assassinations | 27 331 010 cr |
Highest single reward | 937 618 cr |
Skimmers killed | 93 |
Crime |
|
Fines issued | 63 |
Lifetime fines value | 413 925 cr |
Bounties received/earned | 137 |
Lifetime bounty value | 72 860 cr |
Highest bounty issued | 8 650 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 71 462 cr |
Commodities smuggled | 27 |
Average profit | 3 970 cr |
Highest single transaction | 29 522 cr |
Trading |
|
Market network | 181 |
Trading profit | 17 328 948 378 cr |
Commodities traded | 26 874 |
Average profit | 15 583 587 cr |
Highest single transaction | 1 055 351 040 cr |
Mining |
|
Profits from mining | 17 316 467 590 cr |
Minerals refined | 17 768 |
Materials collected | 46 175 |
Exploration |
|
Systems visited | 5 890 |
Profits from exploration | 559 566 522 cr |
Level 2 detailed scans | 15 218 |
Level 3 detailed scans | 16 733 |
Highest payout | 10 276 624 cr |
Total hyperspace distance | 330 722 ly |
Total hyperspace jumps | 9 514 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 887,62 ly |
Approximate time played | 11W 3D 17H 58M |
Passengers |
|
Total bulk passengers delivered | 13 890 |
Total VIPs delivered | 6 361 |
Total delivered | 20 251 |
Total ejected | 262 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 271 572 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 900 |
Grade 1 upgrades generated | 637 |
Grade 2 upgrades generated | 751 |
Grade 3 upgrades generated | 1 110 |
Grade 4 upgrades generated | 1 283 |
Grade 5 upgrades generated | 2 119 |
Crew |
|
Crew credits earned | 1 705 773 307 cr |
Crew hired | 13 |
Crew fired | 8 |
Crew lost | 4 |