CMDR Cthulhu's Pilot profile
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 600 887 892 cr |
Credits spent on ships | 1 944 662 527 cr |
Credits spent on outfitting | 5 297 307 255 cr |
Credits spent on repairs | 17 504 321 cr |
Credits spent on fuel | 557 924 cr |
Credits spent on munitions | 1 539 213 cr |
Insurance claims | 56 |
Total claim costs | 198 335 777 cr |
Combat |
|
Bounties claimed | 1 047 |
Profit from bounties | 65 215 412 cr |
Combat bonds | 317 |
Profit from combat bonds | 16 363 676 cr |
Assassinations | 15 |
Profit from assassinations | 6 642 254 cr |
Highest single reward | 840 056 cr |
Skimmers killed | 477 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 75 171 cr |
Bounties received/earned | 673 |
Lifetime bounty value | 197 305 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 1 815 855 cr |
Commodities smuggled | 763 |
Average profit | 51 882 cr |
Highest single transaction | 409 325 cr |
Trading |
|
Market network | 206 |
Trading profit | 571 213 113 cr |
Commodities traded | 12 824 |
Average profit | 783 557 cr |
Highest single transaction | 195 194 560 cr |
Mining |
|
Profits from mining | 546 554 978 cr |
Minerals refined | 1 301 |
Materials collected | 10 784 |
Exploration |
|
Systems visited | 7 845 |
Profits from exploration | 496 354 566 cr |
Level 2 detailed scans | 14 438 |
Level 3 detailed scans | 18 630 |
Highest payout | 5 621 603 cr |
Total hyperspace distance | 327 900 ly |
Total hyperspace jumps | 10 097 |
Max distance from start | 40 098,81 ly |
Max distance from Sol | 40 155,05 ly |
Max distance from Colonia | 24 160,18 ly |
Approximate time played | 11W 4D 22H 5M |
Passengers |
|
Total bulk passengers delivered | 1 676 |
Total VIPs delivered | 2 241 |
Total delivered | 3 917 |
Total ejected | 34 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 286 523 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 332 |
Grade 1 upgrades generated | 313 |
Grade 2 upgrades generated | 226 |
Grade 3 upgrades generated | 324 |
Grade 4 upgrades generated | 238 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 81 787 231 cr |
Crew hired | 10 |
Crew fired | 9 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 19M 18S |
Time in gunner role | 15M 56S |
Time in fighter con role | 11M 12S |
Total credits accrued | 193 200 cr |