CMDR Lee Iliynch profile

Profile
Commander name:
Current ship:
CIU PROSPECTOR [CIU-89]
(Cobra Mk III)
 
Member since:
6.4.2017
 
Distances submitted:
0
 
Systems visited:
2 290
Systems discovered first:
72
Ranks

57%

88%

45%

Defenceless

0%

Directionless

0%

0%

Federation: Midshipman

21%

Empire: None

3%
Flight log heatmap
Statistics

Balance

Current assets 125 428 502 cr
Credits spent on ships 114 824 719 cr
Credits spent on outfitting 268 047 823 cr
Credits spent on repairs 760 849 cr
Credits spent on fuel 235 344 cr
Credits spent on munitions 493 336 cr
Insurance claims 34
Total claim costs 43 737 425 cr

Combat

Bounties claimed 169
Profit from bounties 4 563 939 cr
Combat bonds 27
Profit from combat bonds 748 880 cr
Assassinations 1
Profit from assassinations 107 900 cr
Highest single reward 211 302 cr
Skimmers killed 11

Crime

Fines issued 31
Lifetime fines value 69 147 cr
Bounties received/earned 35
Lifetime bounty value 31 365 cr
Highest bounty issued 5 000 cr

Smuggling

Black market network 4
Black market profit 63 764 cr
Commodities smuggled 18
Average profit 7 085 cr
Highest single transaction 15 192 cr

Trading

Market network 163
Trading profit 54 693 687 cr
Commodities traded 17 083
Average profit 110 048 cr
Highest single transaction 7 549 157 cr

Mining

Profits from mining 36 879 092 cr
Minerals refined 494
Materials collected 2 848

Exploration

Systems visited 1 582
Profits from exploration 48 415 963 cr
Level 2 detailed scans 1 864
Level 3 detailed scans 2 212
Highest payout 2 942 903 cr
Total hyperspace distance 37 910 ly
Total hyperspace jumps 3 109
Max distance from start 1 152,60 ly
Max distance from Sol 1 137,32 ly
Max distance from Colonia 22 462,44 ly
Approximate time played 4W 7H 22M

Passengers

Total bulk passengers delivered 30
Total VIPs delivered 139
Total delivered 169
Total ejected 12

Search and Rescue

Total items rescued 5
Total profit 41 884 cr
Total rescue transactions 4

Crafting

Number of engineers used 3
Number of upgrades generated 181
Grade 1 upgrades generated 101
Grade 2 upgrades generated 52
Grade 3 upgrades generated 28

Crew

Crew credits earned 25 944 091 cr
Crew hired 3
Crew fired 2
Crew lost 7

Multi-Crew

Total time in multi-crew 1H 5M 33S
Time in gunner role 38S