CMDR Tigir profile
(Federal Corvette)
Federation: Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 12 449 280 001 cr |
Credits spent on ships | 2 873 914 556 cr |
Credits spent on outfitting | 7 229 257 495 cr |
Credits spent on repairs | 42 213 316 cr |
Credits spent on fuel | 1 346 702 cr |
Credits spent on munitions | 4 446 532 cr |
Insurance claims | 174 |
Total claim costs | 542 689 455 cr |
Combat |
|
Bounties claimed | 13 239 |
Profit from bounties | 719 157 247 cr |
Combat bonds | 34 961 |
Profit from combat bonds | 1 359 733 632 cr |
Assassinations | 272 |
Profit from assassinations | 220 751 834 cr |
Highest single reward | 624 450 cr |
Skimmers killed | 2 110 |
Crime |
|
Fines issued | 546 |
Lifetime fines value | 6 483 932 cr |
Bounties received/earned | 4 049 |
Lifetime bounty value | 10 888 575 cr |
Highest bounty issued | 11 200 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 10 563 424 cr |
Commodities smuggled | 1 810 |
Average profit | 192 062 cr |
Highest single transaction | 4 691 792 cr |
Trading |
|
Market network | 427 |
Trading profit | 695 651 821 cr |
Commodities traded | 497 083 |
Average profit | 330 162 cr |
Highest single transaction | 146 045 416 cr |
Mining |
|
Profits from mining | 440 358 589 cr |
Minerals refined | 1 093 |
Materials collected | 43 233 |
Exploration |
|
Systems visited | 11 396 |
Profits from exploration | 467 828 314 cr |
Level 2 detailed scans | 15 892 |
Level 3 detailed scans | 15 725 |
Highest payout | 5 617 569 cr |
Total hyperspace distance | 675 965 ly |
Total hyperspace jumps | 21 303 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 31W 2D 9H 33M |
Passengers |
|
Total bulk passengers delivered | 4 349 |
Total VIPs delivered | 91 |
Total delivered | 4 440 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 971 150 cr |
Total rescue transactions | 24 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 797 |
Grade 1 upgrades generated | 750 |
Grade 2 upgrades generated | 496 |
Grade 3 upgrades generated | 621 |
Grade 4 upgrades generated | 458 |
Grade 5 upgrades generated | 472 |
Crew |
|
Crew credits earned | 1 563 816 459 cr |
Crew hired | 12 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 41M 1S |
Time in gunner role | 3H 40M 21S |
Time in fighter con role | 1H 41M 9S |
Total credits accrued | 2 399 635 cr |
Total fines accrued | 100 cr |