CMDR DarthToe profile

(Vulture)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14 671 673 843 cr |
Credits spent on ships | 1 310 556 742 cr |
Credits spent on outfitting | 2 462 148 633 cr |
Credits spent on repairs | 16 866 920 cr |
Credits spent on fuel | 927 907 cr |
Credits spent on munitions | 4 557 037 cr |
Insurance claims | 65 |
Total claim costs | 351 385 979 cr |
Combat |
|
Bounties claimed | 9 753 |
Profit from bounties | 425 098 345 cr |
Combat bonds | 2 211 |
Profit from combat bonds | 614 948 716 cr |
Assassinations | 52 |
Profit from assassinations | 4 657 491 cr |
Highest single reward | 2 354 900 cr |
Skimmers killed | 182 |
Crime |
|
Fines issued | 188 |
Lifetime fines value | 1 347 142 cr |
Bounties received/earned | 88 |
Lifetime bounty value | 874 050 cr |
Highest bounty issued | 387 200 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 097 751 cr |
Commodities smuggled | 429 |
Average profit | 40 657 cr |
Highest single transaction | 191 619 cr |
Trading |
|
Market network | 179 |
Trading profit | 21 104 436 642 cr |
Commodities traded | 159 542 |
Average profit | 15 304 160 cr |
Highest single transaction | 483 122 017 cr |
Mining |
|
Profits from mining | 15 381 940 831 cr |
Minerals refined | 43 545 |
Materials collected | 51 041 |
Exploration |
|
Systems visited | 19 675 |
Profits from exploration | 2 519 514 029 cr |
Level 2 detailed scans | 86 957 |
Level 3 detailed scans | 101 779 |
Highest payout | 17 957 755 cr |
Total hyperspace distance | 1 031 384 ly |
Total hyperspace jumps | 25 039 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 20W 4D 21H 58M |
Passengers |
|
Total bulk passengers delivered | 8 241 |
Total VIPs delivered | 28 |
Total delivered | 8 269 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 85 |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1 869 |
Grade 1 upgrades generated | 304 |
Grade 2 upgrades generated | 243 |
Grade 3 upgrades generated | 295 |
Grade 4 upgrades generated | 359 |
Grade 5 upgrades generated | 668 |
Crew |
|
Crew credits earned | 24 619 780 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 59M 33S |
Time in gunner role | 21M 35S |
Time in fighter con role | 16M 6S |
Total credits accrued | 479 cr |