CMDR Killgore32 profile
(Anaconda)
Federation: Cadet
Empire: Duke
Balance |
|
---|---|
Current assets | 1 778 502 942 cr |
Credits spent on ships | 597 275 111 cr |
Credits spent on outfitting | 1 267 848 724 cr |
Credits spent on repairs | 1 977 578 cr |
Credits spent on fuel | 72 194 cr |
Credits spent on munitions | 225 511 cr |
Insurance claims | 16 |
Total claim costs | 45 606 891 cr |
Combat |
|
Bounties claimed | 1 058 |
Profit from bounties | 48 836 912 cr |
Combat bonds | 59 |
Profit from combat bonds | 2 005 600 cr |
Assassinations | 17 |
Profit from assassinations | 5 846 357 cr |
Highest single reward | 421 270 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 84 |
Lifetime fines value | 22 703 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 425 535 cr |
Highest bounty issued | 11 520 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 55 |
Trading profit | 144 824 016 cr |
Commodities traded | 16 620 |
Average profit | 411 432 cr |
Highest single transaction | 11 450 736 cr |
Mining |
|
Profits from mining | 40 800 144 cr |
Minerals refined | 657 |
Materials collected | 8 185 |
Exploration |
|
Systems visited | 8 079 |
Profits from exploration | 1 024 680 461 cr |
Level 2 detailed scans | 11 572 |
Level 3 detailed scans | 22 245 |
Highest payout | 6 871 036 cr |
Total hyperspace distance | 357 651 ly |
Total hyperspace jumps | 9 114 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 4W 5D 21H 35M |
Passengers |
|
Total bulk passengers delivered | 20 |
Total VIPs delivered | 24 |
Total delivered | 44 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 92 103 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 247 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 48 |
Grade 3 upgrades generated | 84 |
Grade 4 upgrades generated | 38 |
Grade 5 upgrades generated | 19 |
Crew |
|
Crew credits earned | 46 081 688 cr |
Crew hired | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 53M 16S |
Time in gunner role | 33M 17S |
Time in fighter con role | 1H 15M 15S |
Total credits accrued | 2 243 230 cr |