CMDR Jamy profile
(Anaconda)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1 433 647 223 cr |
Credits spent on ships | 311 242 966 cr |
Credits spent on outfitting | 277 041 420 cr |
Credits spent on repairs | 756 105 cr |
Credits spent on fuel | 117 821 cr |
Credits spent on munitions | 157 539 cr |
Insurance claims | 16 |
Total claim costs | 7 792 939 cr |
Combat |
|
Bounties claimed | 599 |
Profit from bounties | 15 092 451 cr |
Combat bonds | 12 |
Profit from combat bonds | 272 000 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 238 720 cr |
Skimmers killed | 128 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 2 500 cr |
Bounties received/earned | 17 |
Lifetime bounty value | 7 215 cr |
Highest bounty issued | 595 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 10 802 cr |
Commodities smuggled | 5 |
Average profit | 2 160 cr |
Highest single transaction | 2 731 cr |
Trading |
|
Market network | 65 |
Trading profit | 570 639 222 cr |
Commodities traded | 19 622 |
Average profit | 1 262 476 cr |
Highest single transaction | 106 590 450 cr |
Mining |
|
Profits from mining | 417 357 701 cr |
Minerals refined | 960 |
Materials collected | 3 117 |
Exploration |
|
Systems visited | 7 815 |
Profits from exploration | 789 094 395 cr |
Level 2 detailed scans | 67 038 |
Level 3 detailed scans | 60 723 |
Highest payout | 14 477 280 cr |
Total hyperspace distance | 241 745 ly |
Total hyperspace jumps | 8 877 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 25 960,68 ly |
Approximate time played | 3W 6D 23H 10M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 88 |
Total delivered | 88 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 61 016 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 109 |
Grade 1 upgrades generated | 49 |
Grade 2 upgrades generated | 12 |
Grade 3 upgrades generated | 13 |
Grade 4 upgrades generated | 17 |
Grade 5 upgrades generated | 18 |
Multi-Crew |
|
Total time in multi-crew | 3H 47M 51S |