CMDR ERIOTZ (theal) profile
(Anaconda)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 4 209 377 729 cr |
Credits spent on ships | 606 187 986 cr |
Credits spent on outfitting | 1 382 414 332 cr |
Credits spent on repairs | 18 266 616 cr |
Credits spent on fuel | 693 404 cr |
Credits spent on munitions | 1 141 162 cr |
Insurance claims | 72 |
Total claim costs | 103 337 765 cr |
Combat |
|
Bounties claimed | 55 |
Profit from bounties | 893 243 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 493 792 cr |
Highest single reward | 54 812 cr |
Skimmers killed | 269 |
Crime |
|
Fines issued | 295 |
Lifetime fines value | 1 324 125 cr |
Bounties received/earned | 440 |
Lifetime bounty value | 210 215 cr |
Highest bounty issued | 16 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 506 116 cr |
Commodities smuggled | 1 260 |
Average profit | 44 298 cr |
Highest single transaction | 399 400 cr |
Trading |
|
Market network | 107 |
Trading profit | 2 518 582 402 cr |
Commodities traded | 15 144 |
Average profit | 4 529 824 cr |
Highest single transaction | 369 372 864 cr |
Mining |
|
Profits from mining | 2 496 373 561 cr |
Minerals refined | 1 743 |
Materials collected | 5 606 |
Exploration |
|
Systems visited | 4 796 |
Profits from exploration | 546 994 157 cr |
Level 2 detailed scans | 15 147 |
Level 3 detailed scans | 15 475 |
Highest payout | 14 556 599 cr |
Total hyperspace distance | 241 723 ly |
Total hyperspace jumps | 6 317 |
Max distance from start | 25 942,63 ly |
Max distance from Sol | 25 941,16 ly |
Max distance from Colonia | 28 595,78 ly |
Approximate time played | 9W 6H 44M |
Passengers |
|
Total bulk passengers delivered | 2 441 |
Total VIPs delivered | 5 376 |
Total delivered | 7 817 |
Total ejected | 228 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 117 230 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 367 |
Grade 1 upgrades generated | 68 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 84 |
Grade 5 upgrades generated | 65 |
Crew |
|
Crew credits earned | 114 535 779 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 19M 28S |