CMDR snaxmars profile

Profile
Commander name:
Current ship:
[SN-13A]
(Anaconda)
 
Member since:
13.4.2017
 
Distances submitted:
61
 
Systems visited:
4 960
Systems discovered first:
2 764
Ranks

28%

61%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Ensign

70%

Empire: None

34%
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 714 308 085 cr
Credits spent on ships 344 734 799 cr
Credits spent on outfitting 349 623 662 cr
Credits spent on repairs 398 850 cr
Credits spent on fuel 84 775 cr
Credits spent on munitions 376 239 cr
Insurance claims 12
Total claim costs 18 144 091 cr

Combat

Bounties claimed 95
Profit from bounties 2 795 045 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 8
Profit from assassinations 106 701 cr
Highest single reward 139 475 cr
Skimmers killed 13

Crime

Fines issued 37
Lifetime fines value 540 712 cr
Bounties received/earned 7
Lifetime bounty value 9 215 cr
Highest bounty issued 7 000 cr

Smuggling

Black market network 6
Black market profit 150 954 cr
Commodities smuggled 14
Average profit 13 723 cr
Highest single transaction 89 033 cr

Trading

Market network 43
Trading profit 253 868 279 cr
Commodities traded 7 651
Average profit 1 606 761 cr
Highest single transaction 116 322 850 cr

Mining

Profits from mining 244 339 733 cr
Minerals refined 522
Materials collected 3 149

Exploration

Systems visited 4 526
Profits from exploration 428 549 880 cr
Level 2 detailed scans 5 337
Level 3 detailed scans 9 026
Highest payout 26 121 711 cr
Total hyperspace distance 216 541 ly
Total hyperspace jumps 5 080
Max distance from start 41 966,94 ly
Max distance from Sol 42 020,02 ly
Max distance from Colonia 25 347,70 ly
Approximate time played 2W 3H 12M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 62
Total delivered 62
Total ejected 0

Search and Rescue

Total items rescued 4
Total profit 68 951 cr
Total rescue transactions 3

Crafting

Number of engineers used 2
Number of upgrades generated 44
Grade 1 upgrades generated 15
Grade 2 upgrades generated 9
Grade 3 upgrades generated 3
Grade 4 upgrades generated 4
Grade 5 upgrades generated 13

Crew

Crew credits earned 14 986 062 cr
Crew hired 3
Crew fired 2
Crew lost 1

Multi-Crew

Total time in multi-crew 10H 14M 36S
Time in gunner role 1H 8M 42S
Total credits accrued 1 380 cr