CMDR Thomas A. Anderson profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 556 835 041 cr |
Credits spent on ships | 1 400 631 920 cr |
Credits spent on outfitting | 4 079 101 743 cr |
Credits spent on repairs | 12 813 988 cr |
Credits spent on fuel | 745 699 cr |
Credits spent on munitions | 646 589 cr |
Insurance claims | 38 |
Total claim costs | 100 784 549 cr |
Combat |
|
Bounties claimed | 1 546 |
Profit from bounties | 154 371 278 cr |
Combat bonds | 405 |
Profit from combat bonds | 19 101 266 cr |
Assassinations | 5 |
Profit from assassinations | 66 001 cr |
Highest single reward | 807 126 cr |
Skimmers killed | 27 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 37 356 372 cr |
Bounties received/earned | 51 |
Lifetime bounty value | 36 190 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 064 777 cr |
Commodities smuggled | 146 |
Average profit | 106 478 cr |
Highest single transaction | 448 497 cr |
Trading |
|
Market network | 132 |
Trading profit | 1 557 808 445 cr |
Commodities traded | 50 159 |
Average profit | 3 286 516 cr |
Highest single transaction | 264 588 688 cr |
Mining |
|
Profits from mining | 164 691 788 cr |
Minerals refined | 541 |
Materials collected | 7 731 |
Exploration |
|
Systems visited | 9 818 |
Profits from exploration | 1 874 414 244 cr |
Level 2 detailed scans | 38 037 |
Level 3 detailed scans | 32 115 |
Highest payout | 42 971 056 cr |
Total hyperspace distance | 425 438 ly |
Total hyperspace jumps | 11 997 |
Max distance from start | 65 394,14 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 2D 18H 58M |
Passengers |
|
Total bulk passengers delivered | 2 180 |
Total VIPs delivered | 1 195 |
Total delivered | 3 375 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 45 855 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 004 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 252 |
Grade 3 upgrades generated | 228 |
Grade 4 upgrades generated | 150 |
Grade 5 upgrades generated | 108 |
Crew |
|
Crew credits earned | 64 770 585 cr |
Crew hired | 12 |
Crew fired | 11 |