CMDR Garud profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 763 814 879 cr |
Credits spent on ships | 1 359 020 549 cr |
Credits spent on outfitting | 2 114 156 300 cr |
Credits spent on repairs | 16 021 726 cr |
Credits spent on fuel | 807 006 cr |
Credits spent on munitions | 4 460 511 cr |
Insurance claims | 74 |
Total claim costs | 227 219 890 cr |
Combat |
|
Bounties claimed | 1 595 |
Profit from bounties | 94 548 427 cr |
Combat bonds | 1 085 |
Profit from combat bonds | 39 860 230 cr |
Assassinations | 61 |
Profit from assassinations | 71 880 956 cr |
Highest single reward | 989 664 cr |
Skimmers killed | 92 |
Crime |
|
Fines issued | 331 |
Lifetime fines value | 3 068 089 cr |
Bounties received/earned | 322 |
Lifetime bounty value | 377 095 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 239 008 624 cr |
Commodities smuggled | 6 348 |
Average profit | 4 509 597 cr |
Highest single transaction | 12 741 456 cr |
Trading |
|
Market network | 268 |
Trading profit | 7 594 648 982 cr |
Commodities traded | 185 353 |
Average profit | 7 460 362 cr |
Highest single transaction | 748 041 696 cr |
Mining |
|
Profits from mining | 5 730 214 712 cr |
Minerals refined | 4 336 |
Materials collected | 11 814 |
Exploration |
|
Systems visited | 7 258 |
Profits from exploration | 262 538 542 cr |
Level 2 detailed scans | 15 420 |
Level 3 detailed scans | 37 764 |
Highest payout | 4 456 936 cr |
Total hyperspace distance | 417 546 ly |
Total hyperspace jumps | 11 262 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 099,24 ly |
Approximate time played | 12W 5D 11H 7M |
Passengers |
|
Total bulk passengers delivered | 6 181 |
Total VIPs delivered | 473 |
Total delivered | 6 654 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 86 |
Total profit | 1 452 010 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 351 |
Grade 1 upgrades generated | 149 |
Grade 2 upgrades generated | 49 |
Grade 3 upgrades generated | 84 |
Grade 4 upgrades generated | 34 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 506 078 798 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 5S |
Time in gunner role | 7M 32S |
Time in fighter con role | 2H 13M 22S |
Total credits accrued | 1 543 511 cr |