CMDR Minturor profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 053 260 127 cr |
Credits spent on ships | 592 289 195 cr |
Credits spent on outfitting | 1 297 448 562 cr |
Credits spent on repairs | 4 047 200 cr |
Credits spent on fuel | 406 725 cr |
Credits spent on munitions | 84 983 cr |
Insurance claims | 29 |
Total claim costs | 86 866 468 cr |
Combat |
|
Bounties claimed | 2 422 |
Profit from bounties | 126 765 027 cr |
Combat bonds | 13 |
Profit from combat bonds | 846 996 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 142 |
Lifetime fines value | 2 594 954 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 361 870 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 3 698 182 cr |
Commodities smuggled | 1 027 |
Average profit | 99 951 cr |
Highest single transaction | 2 863 616 cr |
Trading |
|
Market network | 217 |
Trading profit | 886 975 496 cr |
Commodities traded | 281 513 |
Average profit | 906 002 cr |
Highest single transaction | 9 630 864 cr |
Mining |
|
Profits from mining | 50 997 509 cr |
Minerals refined | 1 688 |
Materials collected | 12 367 |
Exploration |
|
Systems visited | 3 357 |
Profits from exploration | 362 245 013 cr |
Level 2 detailed scans | 18 733 |
Level 3 detailed scans | 18 894 |
Highest payout | 7 340 107 cr |
Total hyperspace distance | 118 103 ly |
Total hyperspace jumps | 5 470 |
Max distance from start | 5 868,91 ly |
Max distance from Sol | 5 936,98 ly |
Max distance from Colonia | 27 462,86 ly |
Approximate time played | 4W 5D 15H 41M |
Passengers |
|
Total bulk passengers delivered | 86 |
Total VIPs delivered | 1 449 |
Total delivered | 1 535 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 726 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 882 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 206 |
Grade 4 upgrades generated | 152 |
Grade 5 upgrades generated | 84 |
Crew |
|
Crew credits earned | 1 260 610 cr |
Crew hired | 1 |