CMDR Jimeth profile
(Anaconda)
Federation: Lieutenant
Empire: Squire
Balance |
|
---|---|
Current assets | 2 273 690 048 cr |
Credits spent on ships | 525 029 631 cr |
Credits spent on outfitting | 3 807 360 777 cr |
Credits spent on repairs | 45 532 991 cr |
Credits spent on fuel | 612 473 cr |
Credits spent on munitions | 4 394 771 cr |
Insurance claims | 148 |
Total claim costs | 280 062 479 cr |
Combat |
|
Bounties claimed | 2 441 |
Profit from bounties | 92 975 059 cr |
Combat bonds | 666 |
Profit from combat bonds | 28 323 731 cr |
Assassinations | 121 |
Profit from assassinations | 32 733 596 cr |
Highest single reward | 999 154 cr |
Skimmers killed | 180 |
Crime |
|
Fines issued | 8 309 |
Lifetime fines value | 1 649 316 cr |
Bounties received/earned | 702 |
Lifetime bounty value | 1 505 545 cr |
Highest bounty issued | 476 600 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 1 451 954 cr |
Commodities smuggled | 333 |
Average profit | 12 410 cr |
Highest single transaction | 530 738 cr |
Trading |
|
Market network | 83 |
Trading profit | 1 378 816 839 cr |
Commodities traded | 84 657 |
Average profit | 1 493 843 cr |
Highest single transaction | 265 580 640 cr |
Mining |
|
Profits from mining | 1 264 095 646 cr |
Minerals refined | 2 964 |
Materials collected | 43 155 |
Exploration |
|
Systems visited | 7 618 |
Profits from exploration | 449 538 499 cr |
Level 2 detailed scans | 5 742 |
Level 3 detailed scans | 10 866 |
Highest payout | 15 636 518 cr |
Total hyperspace distance | 347 819 ly |
Total hyperspace jumps | 10 681 |
Max distance from start | 20 010,44 ly |
Max distance from Sol | 20 030,79 ly |
Max distance from Colonia | 30 133,63 ly |
Approximate time played | 12W 4D 21H 54M |
Passengers |
|
Total bulk passengers delivered | 7 300 |
Total VIPs delivered | 35 |
Total delivered | 7 335 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 37 821 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 436 |
Grade 1 upgrades generated | 301 |
Grade 2 upgrades generated | 187 |
Grade 3 upgrades generated | 254 |
Grade 4 upgrades generated | 270 |
Grade 5 upgrades generated | 424 |
Crew |
|
Crew credits earned | 355 435 224 cr |
Crew hired | 8 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 29M 3S |
Time in fighter con role | 11M 34S |
Total credits accrued | 1 788 153 cr |