CMDR DarknessCs101 profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 38 731 995 098 cr |
Credits spent on ships | 2 415 890 705 cr |
Credits spent on outfitting | 7 033 914 091 cr |
Credits spent on repairs | 64 256 687 cr |
Credits spent on fuel | 1 710 953 cr |
Credits spent on munitions | 3 384 288 cr |
Insurance claims | 50 |
Total claim costs | 376 635 861 cr |
Combat |
|
Bounties claimed | 4 327 |
Profit from bounties | 488 585 272 cr |
Combat bonds | 4 697 |
Profit from combat bonds | 648 037 507 cr |
Assassinations | 99 |
Profit from assassinations | 62 812 285 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 147 817 cr |
Bounties received/earned | 768 |
Lifetime bounty value | 3 875 005 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 495 457 597 cr |
Commodities smuggled | 1 923 |
Average profit | 13 038 358 cr |
Highest single transaction | 119 208 704 cr |
Trading |
|
Market network | 195 |
Trading profit | 34 589 308 551 cr |
Commodities traded | 324 395 |
Average profit | 30 421 555 cr |
Highest single transaction | 849 858 048 cr |
Mining |
|
Profits from mining | 27 433 010 473 cr |
Minerals refined | 30 075 |
Materials collected | 61 719 |
Exploration |
|
Systems visited | 15 415 |
Profits from exploration | 2 038 527 213 cr |
Level 2 detailed scans | 81 383 |
Level 3 detailed scans | 80 522 |
Highest payout | 26 065 582 cr |
Total hyperspace distance | 1 060 471 ly |
Total hyperspace jumps | 27 873 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 32W 6D 4H 52M |
Passengers |
|
Total bulk passengers delivered | 25 508 |
Total VIPs delivered | 22 196 |
Total delivered | 47 704 |
Total ejected | 45 |
Search and Rescue |
|
Total items rescued | 226 |
Total profit | 3 382 881 cr |
Total rescue transactions | 67 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7 277 |
Grade 1 upgrades generated | 800 |
Grade 2 upgrades generated | 1 105 |
Grade 3 upgrades generated | 1 614 |
Grade 4 upgrades generated | 1 960 |
Grade 5 upgrades generated | 1 798 |
Crew |
|
Crew credits earned | 1 953 015 550 cr |
Crew hired | 17 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 19H 36M 45S |
Time in gunner role | 5H 35M 57S |
Time in fighter con role | 1H 55M 38S |
Total credits accrued | 18 496 159 cr |
Total fines accrued | 4 858 cr |