CMDR Flammel profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 158 888 911 cr |
Credits spent on ships | 1 150 024 404 cr |
Credits spent on outfitting | 2 553 027 758 cr |
Credits spent on repairs | 20 084 424 cr |
Credits spent on fuel | 575 637 cr |
Credits spent on munitions | 2 948 039 cr |
Insurance claims | 40 |
Total claim costs | 189 273 513 cr |
Combat |
|
Bounties claimed | 1 603 |
Profit from bounties | 169 723 127 cr |
Combat bonds | 1 783 |
Profit from combat bonds | 25 976 750 cr |
Assassinations | 22 |
Profit from assassinations | 5 063 749 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 120 |
Crime |
|
Fines issued | 208 |
Lifetime fines value | 1 117 250 cr |
Bounties received/earned | 234 |
Lifetime bounty value | 1 098 915 cr |
Highest bounty issued | 556 200 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 852 052 cr |
Commodities smuggled | 95 |
Average profit | 154 338 cr |
Highest single transaction | 690 866 cr |
Trading |
|
Market network | 144 |
Trading profit | 2 240 014 205 cr |
Commodities traded | 82 478 |
Average profit | 5 209 335 cr |
Highest single transaction | 887 269 140 cr |
Mining |
|
Profits from mining | 2 066 119 280 cr |
Minerals refined | 2 456 |
Materials collected | 10 704 |
Exploration |
|
Systems visited | 7 160 |
Profits from exploration | 343 021 255 cr |
Level 2 detailed scans | 6 780 |
Level 3 detailed scans | 16 883 |
Highest payout | 6 073 019 cr |
Total hyperspace distance | 432 292 ly |
Total hyperspace jumps | 9 500 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 2D 14M |
Passengers |
|
Total bulk passengers delivered | 2 815 |
Total VIPs delivered | 3 348 |
Total delivered | 6 163 |
Total ejected | 289 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 263 653 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 358 |
Grade 1 upgrades generated | 348 |
Grade 2 upgrades generated | 205 |
Grade 3 upgrades generated | 222 |
Grade 4 upgrades generated | 235 |
Grade 5 upgrades generated | 348 |
Multi-Crew |
|
Total time in multi-crew | 18H 31M 34S |
Time in gunner role | 24M 34S |
Time in fighter con role | 19M 27S |
Total credits accrued | 8 946 cr |
Total fines accrued | 8 946 cr |