CMDR SWATees profile
(Federal Gunship)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 695 493 688 cr |
Credits spent on ships | 1 019 752 248 cr |
Credits spent on outfitting | 2 321 599 869 cr |
Credits spent on repairs | 19 009 314 cr |
Credits spent on fuel | 1 137 244 cr |
Credits spent on munitions | 10 742 756 cr |
Insurance claims | 16 |
Total claim costs | 66 433 099 cr |
Combat |
|
Bounties claimed | 9 978 |
Profit from bounties | 716 595 244 cr |
Combat bonds | 9 056 |
Profit from combat bonds | 454 000 645 cr |
Assassinations | 334 |
Profit from assassinations | 179 202 116 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 13 |
Crime |
|
Fines issued | 122 |
Lifetime fines value | 3 567 663 cr |
Bounties received/earned | 117 |
Lifetime bounty value | 203 350 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 50 036 550 cr |
Commodities smuggled | 6 062 |
Average profit | 1 924 483 cr |
Highest single transaction | 5 373 504 cr |
Trading |
|
Market network | 86 |
Trading profit | 692 178 697 cr |
Commodities traded | 38 946 |
Average profit | 887 409 cr |
Highest single transaction | 45 749 516 cr |
Mining |
|
Profits from mining | 402 811 328 cr |
Minerals refined | 1 850 |
Materials collected | 41 299 |
Exploration |
|
Systems visited | 17 582 |
Profits from exploration | 2 961 617 179 cr |
Level 2 detailed scans | 111 537 |
Level 3 detailed scans | 114 958 |
Highest payout | 11 882 439 cr |
Total hyperspace distance | 549 683 ly |
Total hyperspace jumps | 21 930 |
Max distance from start | 41 581,28 ly |
Max distance from Sol | 41 564,80 ly |
Max distance from Colonia | 47 563,93 ly |
Approximate time played | 12W 5D 7H 13M |
Passengers |
|
Total bulk passengers delivered | 9 258 |
Total VIPs delivered | 2 003 |
Total delivered | 11 261 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 457 239 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 445 |
Grade 1 upgrades generated | 458 |
Grade 2 upgrades generated | 598 |
Grade 3 upgrades generated | 834 |
Grade 4 upgrades generated | 997 |
Grade 5 upgrades generated | 1 558 |
Crew |
|
Crew credits earned | 600 036 736 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 3M 42S |