CMDR Taowulf profile

Profile
Commander name:
 
 
Member since:
27.4.2017
Distances submitted:
0
 
Systems visited:
6 057
Systems discovered first:
1 015
 
Balance:
6 387 572 830 Cr
Ranks

24%

60%

75%

Defenceless

0%

Ecologist

78%

0%

Federation: Rear Admiral

20%

Empire: Duke

28%
Credits
Flight log heatmap
Statistics

Balance

Current assets 16 184 592 292 cr
Credits spent on ships 1 377 565 003 cr
Credits spent on outfitting 5 798 058 083 cr
Credits spent on repairs 3 827 565 cr
Credits spent on fuel 75 338 cr
Credits spent on munitions 342 858 cr
Insurance claims 9
Total claim costs 37 647 764 cr

Combat

Bounties claimed 445
Profit from bounties 11 699 145 cr
Combat bonds 0
Profit from combat bonds 0 cr
Assassinations 23
Profit from assassinations 6 340 271 cr
Highest single reward 350 280 cr
Skimmers killed 1

Crime

Fines issued 25
Lifetime fines value 133 022 cr
Bounties received/earned 7
Lifetime bounty value 6 400 cr
Highest bounty issued 4 000 cr

Smuggling

Black market network 6
Black market profit 12 909 cr
Commodities smuggled 11
Average profit 2 152 cr
Highest single transaction 3 125 cr

Trading

Market network 309
Trading profit 17 574 338 241 cr
Commodities traded 122 315
Average profit 24 892 830 cr
Highest single transaction 823 339 520 cr

Mining

Profits from mining 12 901 758 651 cr
Minerals refined 9 841
Materials collected 55 401

Exploration

Systems visited 5 252
Profits from exploration 920 774 334 cr
Level 2 detailed scans 36 617
Level 3 detailed scans 40 487
Highest payout 14 006 196 cr
Total hyperspace distance 200 971 ly
Total hyperspace jumps 8 232
Max distance from start 14 796,31 ly
Max distance from Sol 14 857,34 ly
Max distance from Colonia 25 851,30 ly
Approximate time played 8W 4D 11H 41M

Passengers

Total bulk passengers delivered 2 487
Total VIPs delivered 427
Total delivered 2 914
Total ejected 28

Search and Rescue

Total items rescued 16
Total profit 328 093 cr
Total rescue transactions 6

Crafting

Number of engineers used 19
Number of upgrades generated 2 455
Grade 1 upgrades generated 295
Grade 2 upgrades generated 382
Grade 3 upgrades generated 531
Grade 4 upgrades generated 553
Grade 5 upgrades generated 694

Crew

Crew credits earned 748 852 240 cr
Crew hired 4
Crew fired 4